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Yahweasel | Oxyd for NeXT Part 9 — Why mazes tho @Yahweasel | Uploaded 7 months ago | Updated 6 minutes ago
It's Oxyd! The game that's half Sokoban, half Marble Madness, and all torture! Sometimes, Mallow is joining me (and sometimes not).


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OXYD
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(From en.wikipedia.org/wiki/Oxyd )

Oxyd is a 1990 puzzle video game developed for the Atari ST and ported to the Amiga, Macintosh, MS-DOS, and NeXT by Dongleware Verlags GmbH. It is a game of puzzles and tests to restart all the oxygen generators (called Oxyds) on the player's home planet. The Oxyds must be restarted by opening them in pairs of matching patterns, and (in colour versions) matching colours. The player controls a small black marble that rolls around, touches things to activate them (Oxyds are opened by touching them), and bashes things to move them. The player has an inventory and can add some items to the inventory by rolling over them. The game's playfield is called a landscape. The player must open all of the Oxyds to progress to the next landscape. Oxyds must be matched in pairs. An unpaired Oxyd will close if an Oxyd of another pattern or colour is opened.


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Intro music: “The Machine Thinks” by Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 4.0 License ( http://creativecommons.org/licenses/by/4.0 )

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Oxyd for NeXT Part 9 — Why mazes tho @Yahweasel

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