Uploaded April 2020 | Updated September 2026, 2 hours ago
Day 1: youtu.be/79Dptt-oPE4
Day 3: youtu.be/UjDusR8rLkM
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Overwatch League Season 3 Week 11 Day 2 Highlights.
Made with stream audio and recorded using OWL Viewer.
Day 1: youtu.be/79Dptt-oPE4
Day 3: youtu.be/UjDusR8rLkM
● Subscribe: bit.ly/JieyangSub
● Patreon: bit.ly/JieyangPatreon
● Leave a tip: bit.ly/JieyangTip
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Overwatch League Season 3 Week 11 Day 2 Highlights.
Made with stream audio and recorded using OWL Viewer.


![Overwatch Patch 1.35 Overview
Patch Rundown: https://youtu.be/AD-pulTYbA8
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[REAPER]
• Shadow Step
- Can now be used in the air
- Cooldown reduced from 7 to 6 seconds
- Time to exit Shadow Step reduced from 1.0 second to 0.5 of a second
- Reaper is now invisible for the entire time it takes to exit shadow step
- Now disabled by Graviton Surge and Steel Trap
- Can now teleport onto surfaces that would usually break, like railings
[SYMMETRA]
• Teleporter
- Railings and other breakable objects no longer block teleporter placement and teleporting
- Players that use your Teleporter now continue to look in their current viewing direction
[DOOMFIST]
• Seismic Slam
- Can now target through railings
[JUNKRAT]
• Frag Launcher
- Projectile speed increased from 20 to 25
- Grenades now bounce less but explode sooner Overwatch Patch 1.35 Overview](https://i.ytimg.com/vi/wKRoLGd_oXg/mqdefault.jpg)


![Overwatch Patch 1.41 Overview
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OVERWATCH PATCH 1.41
[D.VA]
• Defense Matrix
- Regeneration rate increased from 12.5% to 16% per second
- Delay before regeneration begins lowered from 1 second to 0.75 seconds
[ROADHOG]
• Scrap Gun
- Ammunition increased from 5 to 6
[WINSTON]
• Barrier Projector
- Duration increased from 6 to 9 seconds
- Health increased from 600 to 700
[LUCIO]
• Crossfade: Speed Boost
- Speed boosts effect increased from 20% to 25%
• Amp It Up: Speed Boost
- Speed boosts amplification increased from 50% to 60%
• Wall Ride: Speed
- Speed buff reduced from 40% to 30%
[MERCY]
• Valkyire
- The extra beams created by Valkyrie now ignore enemy barriers
[TRACER]
• Pulse Pistols
- Damage falloff now starts at 13 meters, up from 10 meters
[ORISA]
• Protective Barrier
- Cooldown increased from 9 to 10 seconds
[SIGMA]
• Kinetic Grasp
- No longer blocks Chain Hook and Whip Shot
• Gravitic Flux
- High gravity effect duration reduced from 1.2 to 0.9 seconds
• Experimental Barrier
- Regeneration rate reduced from 175 to 150 per second
- Now has a 1 second cooldown after recalling the barrier
- Initial 0.2 second cast time removed
[BAPTISTE]
• Immortality Field
- Health decreased from 250 to 200
[MOIRA]
• Biotic Grasp
- Self-healing reduced from 30 to 20 health per second
[DOOMFIST]
• Rocket Punch
- Time to reach max charge increased from 1 to 1.4 seconds
• The Best Defense...
- Shield health gained per hit reduced from 35 to 30
• Meteor Strike
- Fixed a bug that allowed Doomfist to use Meteor Strike before taking impact damage from Sigma’s Gravitic Flux
[SYMMETRA]
• Photon Barrier
- Duration reduced from 15 to 12 seconds
- Health reduced from 5000 to 4000
• Sentry Turret
- Damage per second reduced from 50 to 40
• Photon Projector
- Players impacted by the primary fire beam should now hear a louder impact sound
[SOMBRA]
• Translocator
- Cooldown increased from 4 to 6 seconds
- Cooldown now begins immediately upon deploying the beacon or if it is killed by an enemy
[BRIGITTE]
• Rally
- Fixed a bug with Brigittes Rally checking line of sight from her feet instead of from her head Overwatch Patch 1.41 Overview](https://i.ytimg.com/vi/xbOclcuWGJA/mqdefault.jpg)

![Overwatch Patch 1.37 Overview
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[BAPTISTE]
• Biotic Launcher
- Increased heal ammo from 10 to 12
• Amplification Matrix
- Ultimate duration increased from 8 seconds to 10 seconds
[D.VA]
• Defense Matrix
- Visual update and reduced length from 15 meters to 10 meters
[MCCREE]
• Peacekeeper
- Primary fire recovery reduced from 0.5 seconds to 0.42 seconds
[ORISA]
• Protective Barrier
- Barrier can be deployed without interrupting reload
[SYMMETRA]
• Teleporter
- Interact range increased from 1 meter to 1.5 meters
[TORBJÖRN]
• Rivet Gun
- Secondary Fire damage per pellet reduced from 12.5 (125) to 10.5 (105)
[ASSAULT MAPS]
• Time Bank
- Time awarded for capturing Point A on all Assault maps has been reduced from 4 minutes to 3 minutes
• Respawn Timers
- Upon losing Point A, any defenders that are dead, or that die shortly thereafter, will have a maximum respawn of 3.5 seconds
[REPLAY FEATURE]
• The technology is here Overwatch Patch 1.37 Overview](https://i.ytimg.com/vi/z38OVJ_HjD4/mqdefault.jpg)

