Overwatch - Genji Gameplay: Shadowplay Test @TheGrayFox
Overwatch - Genji Gameplay: Shadowplay Test  @TheGrayFox
Uploaded May 2016 | Updated September 2026, 3 days ago
Looks like Shadowplay is the way of the future. I'm loving the lower file sizes, 60 FPS smoothness, and lower quality loss vs FRAPS. Genji's got a ridiculous skill ceiling, but I hope he becomes a bit more of an all around hero in the future.

I love Overwatch, but one thing I'd change, given the chance? Give melee a bit more damage than 30, or make back melee hurt more, or preferably remove some of the down time meleeing causes. I know it's there as a flourish kill, but the move does have its uses.
Overwatch - Genji Gameplay: Shadowplay TestSMNC - Captain Spark Ganks:Frame Rate Quality TestOverwatch - Reinhardt Competitive PlaysHollow Knight - Radiant Difficulty Absolute Radiance (No-hit)SMNC - (Ancient Footage) Bounca!Overwatch - Lucio PotG: Lijiang Tower WallrideSMNC - Chickey TempoSMNC - Hey GG Announcer Lines from TwitterHalo Infinite - Forced to Get KilljoysSMNC - GG Stack Answers Your QuestionsPlanetary Annihilation - Alpha Soundtrack: Darth MetalRogue Legacy 2 - Cannot Bypass Osteogenesis Imperfecta (10/29/2020)
The Gray Fox |

Overwatch - Genji Gameplay: Shadowplay Test

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER