Orions Belt Deathless @mystral_fox
Orions Belt Deathless  @mystral_fox
Uploaded January 2026 | Updated September 2026, 1 week ago
yayyy yay!!! as soon as i saw the trailer i knew i wanted to get all of the goldens, but the idea of doing the fgr creeped into my head and by the time it came out i was already certain id do it

thumby art by my wife!!

this campaign is by donker19! download it here gamebanana.com/mods/648076
the campaign consists of 3 maps, each one a different planet! Barrenara, Sylvia, and Glacio, all of which have very different styles of gameplay.
Barrenara is slower paced, more route-y, and methodical, including having to be good with core block nuance in the second half
Sylvia is faster paced and flowy, with gameplay that always smoothly leads into itself, with the second half being a very cool puzzle!!!
Lastly, Glacio is rough and feels like its pushing back on you, very precise with extremely little room for error. Pretty much none of the rooms in this map are retryable, so if you fail something, it usually marks your end.

in terms of *goldening*, the first chapter is slow and a litttle boring, and if youre not focused youll constantly die to random things and memory mistakes
the second chapter is (currently, anyway) placed in tier 4, and thats solely because of checkpoint 1 alone. of course in a golden setting, cp2 basically adds nothing. so while it may seem low tiered, in a fgr scenario its EVIL, all of the difficulty is simply condensed into half of the rooms, with many many chokepoints and inputs you can just simply miss. i ended up labbing the map a ton and im pretty happy with my fgr strats, but cp1 final is kind of always just a bomb chokepoint of a room no matter what
and finally, the third chapter is certainly hardest individually, and especially for golden. the non-retryable aspect of every room makes it so much more brutal, and you really cant make a single mistake unless youre very lucky with what kind of mistake it was. the first checkpoint also has a few strats i found that, while more consistent, are still extremely easy to fail.
and that last sentence there applies to cp2, too. cp2 is scary, and especially has The Wallbounce of Doom in the 4th to last room, a raw unfiltered 3f with a really hard lead-up into it. buffering and the first two frames after buffering fail i believe, so yeah

i had a ton of fun getting all of these goldens on their own and, as youll see in the video, i ended up getting this unbelievably quickly because the planets happened to align for this run. IDK how i fluked chapter 3, thats seriously perfect how many stars lined up for that run to be the one

i got barrenara golden 3 times (first collect + two chapter 2 entries in the fgr)
i got sylvia golden probably 5 or 6 times
and i got glacio golden only twice, the first collect, and the one in this run

time: 17:31:34
deaths: 2269
difficulty (golden list): tier 15 ±1 i cant be certain
difficulty (spreadsheet): tier 33
my spreadsheet: tinyurl.com/issysrepository

twitch: twitch.tv/mystral_fox
alt: youtube.com/channel/UC68uz8gmVXOUEIhIcM7RjdQ
discord: discord.gg/5wGCajjMFw
support me if you rly want to! patreon.com/mystral_fox

0:00 Prologue
0:23 The Lonely Desolate Dwarf
4:58 Checkpoint 2 - The Lonely Desolate Dwarf
11:40 The Forest and The Fog
15:38 Checkpoint 2 - The Forest and The Fog
18:45 A Divine Lack of Inspiration
24:17 Checkpoint 2 - A Divine Lack of Inspiration
30:00 Final
31:22 Epilogue
32:13 Stats
33:14 2x go
Orions Belt Deathless[Tetris 99] 55 KO game (Former World Record)Vitheckery by vitellary | Celestedwayvestep by issy, wmao, & eloise | Geometry Dash Gamplay Online 2.11.3234Lunar Ruins All Chapters Clear (w/ timestamps)Mauve (Full Clear) by smootheeMOCE // LXVI (by me) Clear | CelesteGlass Ocean Golden (Heaven Rush Chapter 1) | CelesteZodiac 100%(v3.0) Core D-Side (8D) Golden StrawberryThe Leviathan Dagger - 1001 Seconds.The Summit D-Side (7D) Golden Strawberry.
isabelle |

Orion's Belt Deathless

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER