Operation Overlord (VUCA) - Playthrough @HomoLudens1871
Operation Overlord (VUCA) - Playthrough  @HomoLudens1871
Uploaded September 2026 | Updated September 2026, 3 hours ago
In this teach and play session, I’m joined by Clem Seurat, designer of Operation Overlord, published by VUCA Simulations. The game covers the Normandy campaign from the June 1944 landings through the Allied breakout, with a strong focus on operational planning, logistics, fog of war, and the very different challenges facing the Allied and German commands.

Rather than playing a full scenario, Clem and I go through the first round step by step, using it to explain the sequence of play, the activation system, planning, supply, intelligence, and combat. If you’re curious about how Operation Overlord works before tackling one of its larger scenarios or the full campaign, this is a good place to start.

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Chapters:
0:00 Project origin and design
3:20 Game board and mechanics
8:30 Planning operations
17:00 Weekly turn sequence
24:00 Initial unit deployment
33:50 First combat activation
48:45 Executing tactical moves
1:21:00 End of week resolution
1:26:42 Turn transition and future
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Operation Overlord (VUCA) - Playthrough

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