Uploaded May 2015 | Updated September 2026, 5 hours ago
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Music/Song: "Up Above" from YouTube Audio Library
DONATE bit.ly/DonateOpenIV
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Music/Song: "Up Above" from YouTube Audio Library



![How to import/export GTA IV/EfLC vehicles models to 3Ds Max [OpenIV/openFormats/OFIO]
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Download openFormats I/O - http://www.dev-c.com/gtaiv/ofio
Import:
1 - Run OpenIV
2 - Open vehicles.img
3 - Select model which you want export
4 - Click Export to openFormats
5 - Run 3Ds Max
6 - Under OPEN FORMATS I/O section in FRAGMENTS OFT group click Import single button
7 - Select *.OFT file to import
8 - Done. Now you have your vehicle imported.
Export:
1 - Prepare your model to export
2 - Select root node of your model (starts with ft_ prefix)
3 - Under OPEN FORMATS I/O section in FRAGMENTS OFT group click Export single button
4 - Go to OpenIV
5 - Import *.OFT file
6 - Done. How to import/export GTA IV/EfLC vehicles models to 3Ds Max [OpenIV/openFormats/OFIO]](https://i.ytimg.com/vi/xj6mxYfXkDQ/mqdefault.jpg)


![First look at Grand Theft Auto V files [.black/OpenIV]
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DOWNLOAD FILES http://openiv.com/?p=924
This video shows our first steps in GTA V research. As you can see here is some good known files and many brand new files like .meta. Also audio files is the same for Max Payne 3 so they can be easily played.
We will continue to show you more information in future. First look at Grand Theft Auto V files [.black/OpenIV]](https://i.ytimg.com/vi/yEd9ECJ_9KM/mqdefault.jpg)

![OpenIV 0.9.4 - Just video, nothing more [GTA IV/EfCL/Animations]
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This is our first experience in GTA IV animation rendering. Still have some issues, but it just beginning. OpenIV 0.9.4 - Just video, nothing more [GTA IV/EfCL/Animations]](https://i.ytimg.com/vi/zbMtKnxno8U/mqdefault.jpg)
