Uploaded August 2013 | Updated September 2026, 5 hours ago
This is a trial animation rendered using Mandelbulber with OpenCl engine. I rendered it almost only to test stability of the software. But because the result is quite good I decided to publish this.
Rendering time in 1080p was 9 hours. You will ask why it was so long when it was rendered on GPU. It was long because application is focused on rendering quality. Even the scene was rendered with reflection depth 6. However on CPU it would be rendered in about 15 days!
Parteon: patreon.com/krzysztofmarczak
This is a trial animation rendered using Mandelbulber with OpenCl engine. I rendered it almost only to test stability of the software. But because the result is quite good I decided to publish this.
Rendering time in 1080p was 9 hours. You will ask why it was so long when it was rendered on GPU. It was long because application is focused on rendering quality. Even the scene was rendered with reflection depth 6. However on CPU it would be rendered in about 15 days!
Parteon: patreon.com/krzysztofmarczak










