Open Sound Control (OSC) in Pure Data Vanilla | Simon Hutchinson @SimonHutchinson
Open Sound Control (OSC) in Pure Data Vanilla | Simon Hutchinson  @SimonHutchinson
Uploaded February 2022 | Updated September 2026, 2 weeks ago
How to receive and parse OSC (Open Sound Control) messages in Pure Data Vanilla for real-time musical control.

Open Sound Control, like MIDI, is a protocol for transmitting data for musical performance. Unlike MIDI, though, OSC data is transmitted over a network, so we can easily transmit wirelessly from our iPhones or other devices. Another, difference, though, is that OSC messages don't have standard designations (like MIDI "Note On" or "Note Off"), so we need to set up ways to parse that data and map it to controls ourselves.

Here, I go over the basics of receiving and parsing OSC data in Pure Data Vanilla, setting us up to make our own data-driven instruments.

More Pure Data tutorials here: youtube.com/playlist?list=PL7w4cOVVxL6FB_mmJ77C6fdV8G6L4zDut

0:00 Intro
2:46 [netreceive]
4:07 Sending OSC Messages
5:28 [oscparse]
6:02 Data!
7:11 [list trim]
8:09 [route]
9:03 [unpack]
9:46 Using the Data for Musical Control
13:52 Recap (Simplified Patch)
14:55 Explanation of Opening Patch

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#SoundSynthesis #SoundDesign #ExperimentalMusic #PureData #pd #opensoundcontrol #pdvanilla #osc
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Open Sound Control (OSC) in Pure Data Vanilla | Simon Hutchinson

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