Uploaded August 2019 | Updated September 2026, 1 week ago
Sub 2 with new N64 MST route. This run has big timeloss on FIre Arrows segment and couldn't beat ZFG's N64 WR, but basically the entire of run was good.
Route Doc (I used the route in sheet 3 LACS FA Ganondoor Route): docs.google.com/spreadsheets/d/1CzkHUpx9kqeXHR22-8hDE612i2Kfi9xgiCRQNSHg0rw/edit?usp=sharing
For MST, N64 is definitely slower than VC. Mainly because N64 can't use Fire Arrows Skip with Action Swap. So N64 route is much different from VC and I think the route difference itself is about 1 min, but N64 wastes more time from lags and slower loading. So maybe 2m-2m30s slower?
Anyway, even if N64 can't be faster than VC, I wanted faster N64 route and did many route testing and we have many new fast trick than before. So I think new route is over 3 min faster than old route which zfg used in 2017: youtu.be/kxevRbAmkUE
He is too fast even with old route and I couldn't beat him at this time, but 1:55 is definitely possible with this route for fast N64 runners and maybe 1:54 as well. Also actually this route isn't the fastest route and I used some slower way for safe. If you interested in the route ideas, please check route doc I pasted earlier.
Sub 2 with new N64 MST route. This run has big timeloss on FIre Arrows segment and couldn't beat ZFG's N64 WR, but basically the entire of run was good.
Route Doc (I used the route in sheet 3 LACS FA Ganondoor Route): docs.google.com/spreadsheets/d/1CzkHUpx9kqeXHR22-8hDE612i2Kfi9xgiCRQNSHg0rw/edit?usp=sharing
For MST, N64 is definitely slower than VC. Mainly because N64 can't use Fire Arrows Skip with Action Swap. So N64 route is much different from VC and I think the route difference itself is about 1 min, but N64 wastes more time from lags and slower loading. So maybe 2m-2m30s slower?
Anyway, even if N64 can't be faster than VC, I wanted faster N64 route and did many route testing and we have many new fast trick than before. So I think new route is over 3 min faster than old route which zfg used in 2017: youtu.be/kxevRbAmkUE
He is too fast even with old route and I couldn't beat him at this time, but 1:55 is definitely possible with this route for fast N64 runners and maybe 1:54 as well. Also actually this route isn't the fastest route and I used some slower way for safe. If you interested in the route ideas, please check route doc I pasted earlier.







![Shadow CS Skip Setup (Initial with HC)
For new MST route idea.
(EDIT) [Important Note]
Some people say they cant OI to blue warp, but its because bugs pushed you and Links position was changed. If you want to reduce risk of this bugs push, just add vertical slash + R before dropping bugs. This position works without bugs push and still works even with some bugs push. But its not 100% guarantee to success, blame stupid bugs.
There was good setup for initial with HC since before
Zass original video: https://youtu.be/jBxtR8haI_Q
Aliens tutorial: https://youtu.be/Eh0tZzAfk6s
But I wanted a setup you can catch bugs after neutral roll and made this one. Its like 0.5 sec slower with fish, but 2-3 sec faster with bugs because you dont need to wait bugs come to good position. Also you dont need to kill Bongo with slightly different angle. Shadow CS Skip Setup (Initial with HC)](https://i.ytimg.com/vi/nHsKl_o1N4g/mqdefault.jpg)


