@Kazooie
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Kazooie | OoT: Beta Zora's Fountain on N64 *freeze* @Kazooie | Uploaded February 2012 | Updated October 2024, 3 hours ago.
This is what happens if you go to beta zora's fountain area on N64. It freezes right after cutscenes are over. This glitch is done with new Wrong Warp glitch in oot and you can find information about it here: zeldaspeedruns.com/oot/majorsb/wrong-warp
To get to this area you need to come out from gerudo valley tent and set FW there!

I tested this area with emulator and you can move around move freely without freezing. And I heard if you perform this on virtual console it doesn't freeze right away either. IDK about cube version of the game. With emulator I got loading zones of this area but game will just load normal maps, os it doesn't make any difference.

Basically game loads different actor offset for this map when you wrong warp there and this offset is not normally used in the game. There is six jabu actors (that is why jabu have two teeth lines haha) and some tektites near him. Most interesting one here is beta ocarina of time pedestal. It doens't appear in normal game at all and if you have explored beta quest on emulator you know this thing. Collision is also messed up in this map. You can walk through walls example. You cannot get to jabu jabu load zone because there is invisible ice platform on your way. You can also feed fish to jabu jabu and cutscenes starts like as a child. But when link is taken in to jabu jabu game freezes.

I did not found this WW area but I explored it on emulator and tried different things out. Have fun and we need to test this on gamecube version of the game!
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OoT: Beta Zora's Fountain on N64 *freeze* @Kazooie

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