Oobja - ≋V͎ @RobloxLongplays
Oobja - ≋V͎  @RobloxLongplays
Uploaded July 2024 | Updated September 2026, 2 weeks ago
Longplay of Roblox: Oobja by ≋V͎ in 1080p HD 60fps
Play the game here: https://rblx.games/13628338181

_Oobja_ is a short narrative game in which a talking orb converses with the player. It gained popularity very quickly, likely for its tranquil, saccharine tone despite its resemblance to the popular subgenre of surreal horror games.
This video features gameplay of the full game including all dialogue, as well as some glitches.

Date recorded: 06/29/24
Favorites: 163,478 | Visits: 1.9M+ | Created: 06/02/23 | Last updated: 06/26/24 | Server size: 1 | Like-dislike ratio: 170,595 - 4,240 (98%) | All Genres | Age N/A

00:00 - Pick a Color
01:14 - Walk
05:46 - Oobja
08:30 - Extra Footage

•Oobja's response to the player announcing their gender is always the same no matter what answer they give. "Girl" is the response given in this video because it's the only one that changes the player's appearance.
•In contrast, Oobja does respond differently depending on whether or not they say they're satisfied with being gray. The alternate response to this question is shown at the beginning of the Extra Footage chapter.
•If the player says that they are dissatisfied with their skin color, their arms and head change to match the body colors of their regular avatar.
•When the player falls, the location Oobja teleports them back to is determined by a ray. This ray is cast downward from the player's center on every frame, and if it finds ground then that is marked as the location they should be teleported back to. This means that the player can be teleported far away from where they fell if they walk a long distance with only one leg touching the ground.
•Each segment of Oobja's dialogue can only be triggered once.
•Most of Oobja's dialogue only appears when the player activates invisible triggers throughout the game world. All of Oobja's dialogue between it talking about being lonely and apologizing for the cold weather are part of the same trigger; the pauses between its statements here are on a set timer.
•When the player is asked a question and given a set of responses, they cannot move or jump until after they answer the question and Oobja responds. After hugging Oobja, they can't move for the remainder of the game but can still jump. This, of course, doesn't apply if the player resets, as they regain control of their character when they respawn. If they reset during a question without answering then the question will remain at the top of the screen until it's overwritten by other dialogue.

#longplay #nocommentary
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Oobja - ≋V͎

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