On better use of visuals in rhythm games @XTrumpet63X
On better use of visuals in rhythm games  @XTrumpet63X
Uploaded November 2022 | Updated September 2026, 50 minutes ago
I talk about why sacrificing clarity for visual spectacle is the wrong tradeoff to make, and what the true focus of rhythm games should be (at least if you want to make a game like the one I want to make).

Clip was taken from a live stream here: youtu.be/QJnMerVPolA
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On better use of visuals in rhythm games

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