@sadisticmystic
  @sadisticmystic
SadisticMystic | (OLD) Sonic Adventure 2 - Aquatic Mine - m3 - 0:15.87 @sadisticmystic | Uploaded February 2008 | Updated October 2024, 1 hour ago.
No, that's not a misprint. If wall clips had gone my way, AM3 would probably be completable in 11, but unfortunately I didn't find anything on the tempting right wall. I did notice that the big fans topped out close enough to the ceiling that I could perform the ledge-grab collision skip (seen in DC5 32.47 and even the old AM3 21.27 and AM5 42.97) to break out, so even though the chao is to the right of me at start, the new fastest path involves heading to the left wall then gliding around the back of the room to get in position for a quick pulley grab. Yes, Aquatic Mine is a dark level so it's hard to see what's going on. Try it yourself if you want to get the hang of how it works.
(OLD) Sonic Adventure 2 - Aquatic Mine - m3 - 0:15.87Sonic Adventure 2 - Mad Space - m5 (Score) - 20080Sonic Adventure 2 - Mad Space - m3 - 0:27.00Red Eclipse 1.4.5 - Steel Rat Time Trial - 0:27.486Sonic Adventure 2: Battle - Cosmic Wall - 0:41.42...wait, what?Red Eclipse 1.4.5 - Purge Time Trial - 0:59.862(OLD) Sonic Adventure 2 - Death Chamber - m5 - 0:34.34The ribbon club probably makes Lisia contemplate a career changeSonic Adventure 2 - Security Hall - m5 (No death) - 0:24.59Sonic Adventure 2 - Pumpkin Hill - m4 - All rings in 2:48.59Sonic Adventure 2 - Wild Canyon - m5 - 0:18.07Sonic Adventure - Casinopolis - Sonic - 0:12.81

(OLD) Sonic Adventure 2 - Aquatic Mine - m3 - 0:15.87 @sadisticmystic

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