*OLD* gbs2fur midi mode demonstration (work in progress) @Thysbelon
*OLD* gbs2fur midi mode demonstration (work in progress)  @Thysbelon
Uploaded July 2025 | Updated September 2026, 2 days ago
This is an old video. I have finished this midi feature for my new program gbs2midi: github.com/Thysbelon/gbs2midi

A demonstration of what gbs2fur's midi export mode is capable of, using the music plugin PAPU.
Kirby's Dream Land 2 is an example of a game boy soundtrack that makes such heavy use of staccato and extremely fast duty cycle changes that a tracker format can never accurately recreate it (while still being readable). Using midi can solve these issues.
In this video, I use PAPU for my demonstration, but it's not a perfect fit for what I'm trying to do. I will likely have to create a game boy music plugin for this purpose. Any help in making a plugin like this would be appreciated.
*OLD* gbs2fur midi mode demonstration (work in progress)081 The Arena Title - Kirby Super Star Ultra Soundtrack (HQ)064 Vs  Marx - Kirby Super Star Ultra Soundtrack (HQ)Charge - Cave Story Original Soundtrack HQ092 Helper Battle - Kirby Super Star Ultra Soundtrack (HQ)022 Candy Mountain - Kirby Super Star Ultra Soundtrack (HQ)Peanut Plain - Kirby Super Star Soundtrack (HQ)Eyes of Flame - Cave Story Original Soundtrack HQLabyrinth Fight - Cave Story Original Soundtrack HQKirby Dance Short - Kirby Super Star Soundtrack (HQ)Arena Showdown - Kirby Super Star Soundtrack (HQ)017 Dyna Blade - Kirby Super Star Ultra Soundtrack (HQ)
Thysbelon |

*OLD* gbs2fur midi mode demonstration (work in progress)

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