Okami Speedrunning - Dashing Explained - Dash Storage / Restore @Auride
Okami Speedrunning - Dashing Explained - Dash Storage / Restore  @Auride
Uploaded October 2019 | Updated September 2026, 16 hours ago
My Twitter: twitter.com/LoveAuride
Okami Speedrunning Discord: discord.gg/AQNKmMu
Leaderboard and other resources: speedrun.com/Okami

**Correction**: I mistakenly called a tackle interrupted by a jump a "jump tackle". It should be called a "tackle jump". A "jump tackle" should exclusively refer to doing a jump, immediately tackling the frame Ammy leaves the ground, causing the air-tackle to be cancelled by immediately hitting the ground again (the fastest method of dash restore).

This video seeks to explain the mechanics of dashing in Okami, which are a fundamental concept in all speedrun categories.

Background music is "Before Dawn Breaks" from Nights of Azure.
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Auride |

Okami Speedrunning - Dashing Explained - Dash Storage / Restore

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