Oddball As Spherical Velocity Sensing Bouncy Percussion Interface @PerplexOn
Oddball As Spherical Velocity Sensing Bouncy Percussion Interface  @PerplexOn
Uploaded September 2021 | Updated September 2026, 3 weeks ago
Giving #oddball another spin using some own #maxforlive mapping. Hit strength is mapped to pitch height while velocity is also modulating some physical modeling parameters of #abletonlive #collision. This test just uses the velocity data coming from Oddball but there eventually will be an update which will also utilize gyroscope data. This will hopefully allow for even more versatility in mapping gestures to musical parameters. Audioreactive visuals made with #VisualSynthesizer and Uzu visualizer on iOS.

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Oddball As Spherical Velocity Sensing Bouncy Percussion Interface

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