Arrythmia
going to the hell - normal doomguy normal walk
updated
Banger track. The audio for my playing is in the "center" channel.
This setup is really pushing the engine to its limits, but I think it's worth it. Everything including grass, trees, rocks, buildings, and shadows is being rendered WAY above the game's stock Ultra settings. In a lot of areas it dips to just over 40fps, running at 1440p on an i9-9900k and 2080 Super. I also have uGridsToLoad=7 instead of 5.
DynDOLOD3 Alpha - nexusmods.com/skyrimspecialedition/mods/68518
Enhanced Volumetric Lighting and Shadows - nexusmods.com/skyrimspecialedition/mods/68518
Enhanced Vanilla Trees - nexusmods.com/skyrimspecialedition/mods/11008
I asked Hugo and he confirmed this is the true canon ending for TAG 2.
Another user-created Master Level. Created by user offwine. This level is very well made and uses a lot of interesting demon compositions without being a total mess full of troll encounters. A perfectly balanced blend of high-level challenge and unique ideas.
Picked up the newest iteration of the Zowie FK1+ and I'm pretty damn happy with it.
The leaderboards for All Combat Encounters or "ACE" were recently added, so thought I'd give the run a shot. It's pretty fun, all of the meaty combat of the 100% UN run with none of the fluff. This category could get crazy fast if more NMG skips and a scarce suit/crystal routing is used.
Performed live at www.twitch.tv/arrythmia
Man, this was a long and REALLY exhausting challenge run. Thankfully it only took two days of attempts to get it done! This was a single attempt on the second day. The first day of attempts I kept getting bodied before Argent Facility. 2016's early game is a totally different playstyle after grinding Eternal for so long, it was kind of a shock to go back to it. Very fun stream, great challenge, 10/10 will never do it again. 12 hours straight of modern DOOM gaming is mentally and physically straining haha.
Wanted to do something like this for a little while. This is a mix of the level's 100% speedrun routing and a cinematic experience, with all collectibles and cutscenes played out as intended. A "powerwalk" instead of a speedrun.
Destroyer Blade and Microwave Beam are pretty much fully restored to their pre-TAG2 state, meaning they work as intended 99.99% of the time! However, almost all other weapons still have interactions with all three loot types (health, ammo and armor drops). Without being able to see the exact ray casting for hitscan weapons like SSG/Combat Shotgun and Chaingun, it's hard to "prove" that they have collision detection issues with loot, but they likely do since Ballista primary fire stops on loot.
Big Marauder go *shwing*
Quick compilation of Twitch clips testing the collision of armor and health drops with Destroyer Blade on patch 6.1 released on 7/14/21. If the center of the Destroyer Blade projectile collides with even a single armor shard, the entire projectile stops dead in its tracks. Microwave Beam and Meathook are also interrupted/blocked by armor shards, and it is likely that health and ammo drops also have a similar affect.
Klinecar72's custom Slaughter Map for Cultist Base, one-shot on Nightmare, no extra lives lost. This custom level is incredibly fun, and the arena that is normally the "Revenant Dron/Battlemode" section is a great place to fight a horde like this.
Starts off a bit salty, so expect some swearing and complaining. Got robbed of a few clears over ~5 streams of attempts due to various bugs, crashes and failed game mechanics, but we got there.
Learned about the 5 Marauder fight on stream today, so I went to go try it out. It was pretty fun, and the area used for the fight is probably one of the most optimal places to fight that many Marauders. Jason O'Connell did a great job hiding this Easter Egg, and I'm looking forward to his Taras Nabad Master Level.
Get the mod here in the Doom Modding Discord discord.com/channels/570112501853978624/696422512501719040/827878991842639872
#DoomEternal #Doom #idSoftware
#DOOM #DoomEternal #idSoftware
twitch.tv/arrythmia
#DoomEternal #AncientGods #idSoftware
Jeez, these video titles are getting long, hey? Self-explanatory title, stream highlight from 12/11/2020
Second attempt, first UN clear on the new Super Gore Nest Master Level.
No HUD, as always :)
Back with another guide, focusing on the fastest weapon combination in the game.
twitch.tv/arrythmia
doot
Had a few close calls on this run, but I cleared Ultra-Nightmare on stream after 5 total attempts. Still feel like the boss is a bit of a bore and could have been so much better, but the DLC as a whole is AMAZING.
twitch.tv/arrythmia
Steam Page: store.steampowered.com/app/964800/Prodeus
Early thoughts on my first hour with @ProdeusGame
A.) Gameplay and level design are sick, with a cool HUD.
B.) Sound design is great, the guns have a lot of punch.
C.) Shotgun can be "slam-fired" if you time your clicks.
D.) Chaingun makes me rock hard. Refer to point "B".
Things I'd like to see added/improved
A.) Independent option to turn crosshair off. Currently tied to "hide weapon" function.
B.) Full 3d weapons to match the full 3d enemy models (if they were fashioned the same as enemies). With 3d models on, the sprite weapons kinda "clash".
Song: Dancin' 12" - Aaron Smith ft. Luvli
A quick exercise in "Yeethooking" through some sections of Mars Core.
twitter.com/ArrythmiaFPS
- twitter.com/ArrythmiaFPS
Hope to see other Slayers take advantage of this mechanic and really make it shine.
Be sure to LIKE and SUBSCRIBE! Stay tuned for more DOOM Eternal content, guides and memes.
Honorable mentions: @thespudhunter, @yourmatedevo, @kinofabino, @x_byteme_x
Good lads, the lot of them, check them out for god-tier memes and gameplay.
#DoomEternal #idSoftware #DOOM
Original Video - youtube.com/watch?v=ItZyaOlrb7E
Follow me at twitch.tv/arrythmiafps so you can see this live, or watch me die a lot!
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There's a lot of untapped potential with the movement in this game, and I'm finding more and more room for improving on this technique.
RIP Wash :(
Used a few Brutal Doom sprites, song is BFG Division, etc.
Song: Spective - Late Night Sax
Song: Bag Raiders - Shooting Stars (Instrumental)
Get it here - steamcommunity.com/sharedfiles/filedetails/?id=1796420447
Get Wallpaper Engine here - store.steampowered.com/app/431960/Wallpaper_Engine
Don't mind me picking the burrs and twigs he left on my crotch at the end. Indecent!
Another version - youtube.com/watch?v=NZwDvkuHjLQ
Forgot how fun this game's multiplayer is. Get a lapdesk like mine here facebook.com/KeyboardCottage
I am absolutely itching, positively squirming, undeniably FIENDING to play Doom Eternal! 5 more months of purgatory, limbo, a veritable Groundhog Day in Kadingir Sanctum, or Lazarus Labs, or the Foundry.... Soon we'll have new weapons, new mechanics to use and abuse, new shit to kill to a new Mick Gordon soundtrack, fuck yeah!
But the new HUD, maybe... could be better... Gonna turn it off anyway!
facebook.com/KeyboardCottage - where you can get one of my custom wireless RGB mechanical gaming lapdesks, made of solid maple and steel!