Uploaded March 2019 | Updated September 2026, 1 hour ago
NYU Game Center Lecture Series Presents Mitu Khandaker
The Loop: Playing with Virtual and Artificial Realities
Thursday, February 2, 2017
Games have emerged from the intersection of our technological capabilities and our sense of playfulness. This has been true since the days of the earliest known dice games, to those technologies which dominate recent conversations both inside and outside of games: VR and AI.
In this experimental talk, Mitu Khandaker-Kokoris faces these topics head-on: what’s next for game AI — especially when it meets VR and AR? Through this exploration, she discusses the long-standing tensions between our human sense of exploration and the mathematical machinations of building simulations. What do we as game designers have in common with AI researchers and cognitive scientists (and don’t we), and most importantly: just when will our games become self-aware and destroy us all?
For more from the NYU Game Center, visit gamecenter.nyu.edu
NYU Game Center Lecture Series Presents Mitu Khandaker
The Loop: Playing with Virtual and Artificial Realities
Thursday, February 2, 2017
Games have emerged from the intersection of our technological capabilities and our sense of playfulness. This has been true since the days of the earliest known dice games, to those technologies which dominate recent conversations both inside and outside of games: VR and AI.
In this experimental talk, Mitu Khandaker-Kokoris faces these topics head-on: what’s next for game AI — especially when it meets VR and AR? Through this exploration, she discusses the long-standing tensions between our human sense of exploration and the mathematical machinations of building simulations. What do we as game designers have in common with AI researchers and cognitive scientists (and don’t we), and most importantly: just when will our games become self-aware and destroy us all?
For more from the NYU Game Center, visit gamecenter.nyu.edu










