NVIDIA Omniverse: Rendering at 4k on 2 RTX A6000s eats 18 billion triangles in seconds! @ThreeDeeMaxr
NVIDIA Omniverse: Rendering at 4k on 2 RTX A6000s eats 18 billion triangles in seconds!  @ThreeDeeMaxr
Uploaded February 2021 | Updated September 2026, 1 day ago
This video demonstrates the awesome power of the NVIDIA ecosystem. 18 billion triangles rendered in a few seconds with the Omniverse RTX path traced renderer being pushed by 2 RTX A6000 (48GB ea.) GPUs working in parallel. PBR materials, fog, and subsurface scattering. #nvidiaOmniverse

Turbosquid models used:
turbosquid.com/3d-models/3d-model-of-ruined-city-destroyed-buildings/1053015
turbosquid.com/3d-models/3d-model-of-archmodels-vol-154-plants-trees/936607

To get started with Omniverse:
Go here: nvidia.com/en-us/design-visualization/omniverse/download
Click Download (upper right)
Register for Omniverse Beta
Download Launcher
Download applications and connectors
Seeing is believing. Believing is doing. Make Magic.

Follow me on Twitter: @Omniverse3D
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NVIDIA Omniverse: Rendering at 4k on 2 RTX A6000's eats 18 billion triangles in seconds!

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