Nuke 15.1 | Improved 3D Stage Building @FoundryTeam
Nuke 15.1 | Improved 3D Stage Building  @FoundryTeam
Uploaded June 2024 | Updated September 2026, 5 days ago
With each Nuke update we’re continuously making adjustments at each level of the new 3D system to maximize performance and responsiveness when handling the large amounts of data required when working in 3D scenes.
For this update, we’ve improved the backend to make stage building in large 3D scenes faster and more responsive. Depending on the stage involved, this could mean tasks that previously took seconds, are now instantaneous.

Additionally, a new environment variable now colors the node network differently for each stage in your 3D node graph, helping you visualize the flow of stage layers. These updates enable more efficient handling of large scenes and complex 3D data, pushing the capabilities of 3D in Nuke further.
With the new system in beta, we look forward to hearing your experience on our community forum.

Download Nuke 15.1: campaigns.foundry.com/products/nuke-family/whats-new
Learn More: learn.foundry.com/nuke/15.1/content/release_notes/15.1/nuke_15.1v1_releasenotes.html

Questions or Feedback? Leave a comment below or join our community community.foundry.com/discuss/nuke3d

About Us:
Foundry creates award-winning creative software so global studios can turn incredible ideas into reality.

Subscribe to our channel and get the latest news, tutorials, webinars and updates from the Foundry team.
Nuke 15.1 | Improved 3D Stage BuildingPractical lighting with Katana and Arnold: Rendering a wedge testTexturing 101: Training your eyeGet Smart with Mari: How to create and reuse smart materialsFundamentals of a Look Dev Template - Importing and Organizing AssetsRenderMan Challenge how to get started with Katana: Setting Up AOVs and Render LayersMaster the basics of Griptape UI & workflows | Griptape | FoundryTexturing Career Tips: Your Reel Part 2Spellbound animation: Compositing the Netflix animation’s unique style with @skydancePractical lighting with Katana and Arnold: Lighting the EnvironmentGet Started with Katana for the RenderMan Challenge 2026RenderMan Challenge how to get started with Katana: Texture files and materials
Foundry |

Nuke 15.1 | Improved 3D Stage Building

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER