notwinMUGEN: Messing with cheapies in Ikemen GO @undonaldchannel
notwinMUGEN: Messing with cheapies in Ikemen GO  @undonaldchannel
Uploaded August 2023 | Updated September 2026, 8 minutes ago
Setting all this up was a hassle and a half. Thank god you can put characters into the roster that aren't in the chars folder. for example:
D:\Games\winMUGEN\chars\Rainbow SoulDonald_3rd\Rainbow SoulDonald_3rd.def
God bless the automation websites. Because I would not have done this manually over 1000 times.

Some characters crashed the game as soon as it started up, two I can remember were M-Reimu and Princess of Hades. So I had to remove them from the select and then boot again. Oh, I forgot to mention the bootup time is LONG. AS. HELL. About 10/15+ minutes is my guess. From the thumbnail you can see I had another crash in the middle of recording...

I played around with a duplicate version of the Infinite Legacy screenpack I have in my main roster, and I:
- Failed to make it red themed instead of blue
- Gave it different music
- Gave it the announcer from the Touhou 12.3 lifebar
- Tried to give it enough slots to fit all my characters. I succeeded, but you can easily tell I had to experiment for it. Some weird stuff is going on at the bottom of the select screen.

the recording itself was very spontaneous in contrast to the process of actually preparing everything lol

This obviously is not a good substitute over using winMUGEN because a lot of its exclusive tech like %n, %f, supernulls, and looots of deeper stuff just don't work.

Part 2 with Undefined Universe and more Nomi chars when??? feel free to leave suggestions for when that comes around

or do you want an hour long rando 2v2 video with this roster? no??? thought so.

i'm not doing this for ikemen plus ultra, nope. doubt it's much different.

Screepack used is Infinite Legacy (mugenfreeforall.com/topic/48495-infinite-legacy-screenpack-for-ikemen-go-hd-1280-x-720-0982-updated-312022/) for Ikemen GO (github.com/ikemen-engine/Ikemen-GO).

*CLEARS THROAT*
*HEAVY INHALE*

The arduous undertaking of configuring this intricate setup proved to be a vexing endeavor of substantial magnitude. I express my profound gratitude for the capability to incorporate characters into the roster that surpass the confinements of the designated "chars" folder. Allow me to exemplify this with the following illustration: behold the majestic file path of wondrous complexity, D:\\Games\\winMUGEN\\chars\\Rainbow SoulDonald_3rd\\Rainbow SoulDonald_3rd.def. Verily, praise be to the providential existence of automation websites, for without them, I would have been compelled to execute this process manually a thousandfold.

Alas, some characters, upon the commencement of the game, did induce an immediate disruption, causing the game to falter and crumble like a fragile parchment. Two such characters that linger in my memory are M-Reimu and the Princess of Hades. Consequently, I was compelled to excise them from the selection, followed by a subsequent reboot. Furthermore, I must not omit to emphasize the exorbitant duration of the boot-up sequence, which stretched forth like an eternity through the fiery depths of the infernal realm. My estimation places it at no less than 10 to 15 minutes, if not longer. As you may discern from the thumbnail, I encountered yet another debilitating crash whilst in the midst of recording...

In my quest for perfection, I ventured into the realm of experimentation with a replicated rendition of the Infinite Legacy screenpack, which already graced my primary roster. Within this ambitious pursuit, I encountered a series of missteps and tribulations, the details of which I shall now divulge:

- My valiant attempt to bestow the screenpack with a resplendent crimson theme, in lieu of its original sapphire hue, met with failure.
- I endeavored to imbue it with a diverse symphony of melodies, distinct from its progenitor.
- I summoned forth the mellifluous voice of the announcer from the esteemed Touhou 12.3 lifebar to grace this alternative manifestation.
- In my unwavering determination, I endeavored to accommodate a multitude of character slots, successfully achieving my objective. Nevertheless, one cannot help but perceive the remnants of my experimental trials, manifesting as anomalous phenomena at the bottom of the select screen.

As I reflect upon the sequence of events, I cannot help but acknowledge the stark contrast between the spontaneous nature of the actual recording and the ceaseless preparations that preceded it. Ah, the irony!

Let it be known that this alternative approach, though undertaken with noble intentions, cannot serve as a suitable surrogate for the esteemed winMUGEN. Alas, a myriad of its exclusive technological features, such as the enigmatic %n and %f, the enigmatic supernulls, and a veritable trove of profound intricacies, regrettably fail to function in this altered domain.
notwinMUGEN: Messing with cheapies in Ikemen GOwinMUGEN Showcase: Donald Solo Type-R (BETA)[PTU:CE + CYOP] John Graveyard Lap 10, S-Rank as PeppinoMiitopia Chaotic Randomizer Playthrough: Part 29MUGEN: Metal Mario, Metal Sonic & Mech Hisui 404 VS Robo-Len, Robot Krabs & Mega Man[FNF] YOURE NOT NINTENDO (I AM SEGA - Mario Mix, MX-Side) PART 1 (+ FLP)untitled I WAS SEGA nintendo mix (Mario Part ONLY) [Teaser] [Friday Night Funkin][FNF] Sham (Faker - Monika Mambo)[FNF] Confronting Yourself D-Side (Unofficial, Instrumental)MUGEN: Wapiko VS Sailor Moon[PTU:CE + CYOP] Pizzascare Hardoween, Lap 10, S-Rank as The (not update) NoiseMiitopia Chaotic Randomizer Playthrough: Part 24
Un:Donald Channel |

notwinMUGEN: Messing with cheapies in Ikemen GO

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER