Uploaded April 2019 | Updated September 2026, 1 hour ago
• Rising Sickle (Down + 2) — Punishing a high attack or if attack is counter hit.
• Forward and back throw (Forward + 1 + 3 or 1 + 3) — Triggers if opponent failed throw escape during previous throw.
• For The Brotherhood (Back + 1, 1 + 3, 2) — Triggers if combo attack is a counter hit or punish.
• Sinister Silhouette (Back + 3, 1 +3) — Triggers if opponent was stand blocking.
• Shadow Tackle (Back, forward, 2) — Triggers if you have connected with at least 10 shadow special moves.
• Rising Sickle (Down + 2) — Punishing a high attack or if attack is counter hit.
• Forward and back throw (Forward + 1 + 3 or 1 + 3) — Triggers if opponent failed throw escape during previous throw.
• For The Brotherhood (Back + 1, 1 + 3, 2) — Triggers if combo attack is a counter hit or punish.
• Sinister Silhouette (Back + 3, 1 +3) — Triggers if opponent was stand blocking.
• Shadow Tackle (Back, forward, 2) — Triggers if you have connected with at least 10 shadow special moves.










