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CodeParade | Non-Euclidean 3D Modeling - Hyperbolica Devlog #5 @CodeParade | Uploaded January 2021 | Updated October 2024, 4 hours ago.
Modeling 3D geometry for non-euclidean spaces presents some real challenges! To explain how we accomplished this is the artist himself; João Kalva. This is the 5th Hyperbolica Devlog and my first video with a guest speaker. To catch-up from the beginning, you should start here: youtube.com/watch?v=zQo_S3yNa2w

Hyperbolica on Steam: store.steampowered.com/app/1256230/Hyperbolica
Trailer: youtube.com/watch?v=EMKLeS-Uq_8
Discord Server: discord.gg/7fAwnYV
Merch: crowdmade.com/collections/codeparade

00:00 - Introduction
00:44 - Horizontal Distortion
01:30 - Vertical Distortion
02:30 - Geometry
03:38 - Color
04:35 - Why Low Poly
04:52 - Conclusion

João Kalva
ArtStation: artstation.com/joaokalva
YouTube [Portuguese]: youtube.com/channel/UC94uepLm17MVxx05RBFbJgg/videos

If you like the things I do and want to support the channel:
patreon.com/codeparade
ko-fi.com/codeparade

Music By Phil K.
willcomposeforfood.com
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Non-Euclidean 3D Modeling - Hyperbolica Devlog #5 @CodeParade

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