Noise texture explained (blender 2.9) @WannesMalfait
Noise texture explained (blender 2.9)  @WannesMalfait
Uploaded October 2020 | Updated September 2026, 2 weeks ago
The blender node "Noise Texture", might be a bit confusing to some. In fact the node is a kind of "fractal noise". In this video I give a basic explanation of the noise texture, followed by a detailed and in-depth explanation which covers every input/output socket. At the end of this video I show some other ways you can use fractal noise.


Link to the relevant source files:
Noise Texture node (GLSL)
github.com/blender/blender/blob/master/source/blender/gpu/shaders/material/gpu_shader_material_tex_noise.glsl
Fractal Noise (GLSL)
github.com/blender/blender/blob/master/source/blender/gpu/shaders/material/gpu_shader_material_fractal_noise.glsl

Recorded with: OBS
obsproject.com

Blender
blender.org

Any suggestions?
Comment down below.
Noise texture explained (blender 2.9)MNE #9 Polar Coordinates + MandelbrotBlitz #6(Journey from 1500?-1800)Geometry Nodes (fields) - Test #2Math Formula Add-on v2.0.0 (Blender 4.0+)Blitz #4(Journey from 1500?-1800)Math Formula add-on for Blender 3.0 + || v2.0.0-alphaBlitz #2(Journey from 1500? - 1800)Value Noise from White NoiseMNE #6 Vector Math !MNE #8 Procedural pyramidsMNE #12 New additions to the math node (Blender 2.82)
Wannes Malfait |

Noise texture explained (blender 2.9)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER