Node Graph Training in Mari @FoundryTeam
Node Graph Training in Mari  @FoundryTeam
Uploaded April 2025 | Updated September 2026, 1 day ago
Join Senior Creative Specialist Jessie Burgess as she teaches you how to use the node graph for a comprehensive view of channels, layers, and shaders. Learn how to organize paint sets, combine effects non-destructively, and improve performance with bake points.

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Chapters:

00:06 - Node Graph: Workflow efficiency
00:45 - Basic UI: Navigating the Node Graph
03:35 - Color assignment: Painting with nodes
06:44 - Creating materials from scratch
09:20 - Teleport Nodes: Tidy up your project
11:01 - Group Nodes: Organize your Node Graph
12:35 - Procedural Nodes: Generate unique textures
13:45 - Bake Points: Optimize performance
15:36 - Geo-Channels: Using baked Mesh Maps
Node Graph Training in MariPart 4 of 7: Using 360 driving plates in Nuke Stage | Nuke Stage | FoundryKatana 8.0 | Converting Materials To USDKatana 8.0 | Access API parameters with USD schemasAI-Accelerated Cleanups | 01. Generating a clean plate with ComfyUINuke 16.0 showcase: 3D system & BlinkScriptPart 1 of 7: Getting started with Nuke Stage as a compositor | Nuke Stage | FoundryKingdom Come Deliverance 2 cinematics: Creative compositing with @PlatigeImage_studioCreating CG Snow for True Detective: Night CountryDeAge with @ConnorThomas  - Part 2Mari - Why transition from layers to nodes?Relight your shots with AI in Nuke using Beeble | Nuke | Foundry
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Node Graph Training in Mari

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