Uploaded March 2026 | Updated September 2026, 16 minutes ago
In this video, I break down what it’s really like being a retro game homebrewer, focusing on the physical side of bringing a game to life.
This isn’t just about writing code. It’s about turning that code into a real, working cartridge you can hold in your hands.
I walk through the full process including:
Designing and sourcing PCBs
Programming EPROMs and choosing the right chips
Assembling cartridges and working with shells
Creating labels, boxes, and packaging
The real costs involved and how I’ve learned to reduce them over time
If you’ve ever wondered how modern games are still being made for classic systems like the ColecoVision and Atari, this is a real-world look behind the scenes.
No theory, no fluff, just how it actually gets done.
retro game development, homebrew cartridges, colecovision, atari 2600, eprom programming, pcb design, retro game hardware, cartridge assembly, indie game dev, retro computing
In this video, I break down what it’s really like being a retro game homebrewer, focusing on the physical side of bringing a game to life.
This isn’t just about writing code. It’s about turning that code into a real, working cartridge you can hold in your hands.
I walk through the full process including:
Designing and sourcing PCBs
Programming EPROMs and choosing the right chips
Assembling cartridges and working with shells
Creating labels, boxes, and packaging
The real costs involved and how I’ve learned to reduce them over time
If you’ve ever wondered how modern games are still being made for classic systems like the ColecoVision and Atari, this is a real-world look behind the scenes.
No theory, no fluff, just how it actually gets done.
retro game development, homebrew cartridges, colecovision, atari 2600, eprom programming, pcb design, retro game hardware, cartridge assembly, indie game dev, retro computing










