Entagma | No VEX Houdini: Organic Modelling Using Winding Numbers @Entagma | Uploaded 3 years ago | Updated 1 day ago
Support us on Patreon: patreon.com/entagma
Continuing our “No VEX Houdini” tutorials, Mo covers implementing a very clever technique to model organic surfaces using a mesh’s winding number, as presented in this thread (twitter.com/KangarooPhysics/status/1438818392971034624) on Twitter by Daniel Piker.
In this quick (sub 10 min) tutorial, Mo will use one of Houdini’s more arcane SOPs to create quick organic surfaces.
Before you ask – tutorials on that soap film look here:
Redshift: entagma.com/giveaway-redshift-thinfilm-shader
Mantra: entagma.com/holiday-giveaway-mantra-thinfilm-shader
Octane: entagma.com/easy-soap-film-shader
Download Project File: entagma.com/downloads/Winding_number_surface_01.hip
Support us on Patreon: patreon.com/entagma
Continuing our “No VEX Houdini” tutorials, Mo covers implementing a very clever technique to model organic surfaces using a mesh’s winding number, as presented in this thread (twitter.com/KangarooPhysics/status/1438818392971034624) on Twitter by Daniel Piker.
In this quick (sub 10 min) tutorial, Mo will use one of Houdini’s more arcane SOPs to create quick organic surfaces.
Before you ask – tutorials on that soap film look here:
Redshift: entagma.com/giveaway-redshift-thinfilm-shader
Mantra: entagma.com/holiday-giveaway-mantra-thinfilm-shader
Octane: entagma.com/easy-soap-film-shader
Download Project File: entagma.com/downloads/Winding_number_surface_01.hip