Uploaded June 2015 | Updated September 2026, 6 days ago
Yay! Another ASM funnies!
Of course, you don't know about this, but in SG final version, Sonic Team adds a HardCoded out of control for Springs and Balloons.
You can only feel it on few places:
Spagonia Act 4 (i remade a balloon for this)
Holoska Act 2-2 (I add a Enemy Spinner in tube section)
Mazury HUB (you stuck in one spring)
I found a way to remove this.
drive.google.com/file/d/0Bw34jGBF9Ww3SVloLXZZbWVTSzA/view?usp=sharing
put #cpz.ar into my spagonia pack
and start game from fixed exe
PS. A little challenge. Try to finish act 4 (lower and Upper Patch) with original exe :)
Manual fix
Balloon (DBDFAA in exe)
E9 B6 00 00 00 90 90 patched
EB 43 A1 94 48 A4 01 original - balloon
JumpSpring (DBDE91 in exe)
E9 59 01 00 00 8B 83 - original
E9 CF 01 00 00 8B 83 - patched
Yay! Another ASM funnies!
Of course, you don't know about this, but in SG final version, Sonic Team adds a HardCoded out of control for Springs and Balloons.
You can only feel it on few places:
Spagonia Act 4 (i remade a balloon for this)
Holoska Act 2-2 (I add a Enemy Spinner in tube section)
Mazury HUB (you stuck in one spring)
I found a way to remove this.
drive.google.com/file/d/0Bw34jGBF9Ww3SVloLXZZbWVTSzA/view?usp=sharing
put #cpz.ar into my spagonia pack
and start game from fixed exe
PS. A little challenge. Try to finish act 4 (lower and Upper Patch) with original exe :)
Manual fix
Balloon (DBDFAA in exe)
E9 B6 00 00 00 90 90 patched
EB 43 A1 94 48 A4 01 original - balloon
JumpSpring (DBDE91 in exe)
E9 59 01 00 00 8B 83 - original
E9 CF 01 00 00 8B 83 - patched










