Lakhnish Monster
Farming Snurtles and Slurtles - Dont Starve Together Guide
updated
0:00 I'm Retiring
0:30 Reason 1: Time
2:32 Reason 2: Update Fatigue
3:40 Reason 3: Screen Time
5:35 Answers to Some Possible Questions
6:34 Final Farewell!
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Get DST on steam: store.steampowered.com/app/322330/Dont_Starve_Together
Get Cult of the Lamb on steam:store.steampowered.com/app/1313140/Cult_of_the_Lamb
Timeline:
0:00 Intro
0:24 How to Block Rifts
1:03 Choosing Your Spawn Location
1:51 Caveats for Blocking Shadow Rifts
2:12 SUBSCRIBE
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Check out their channel here: youtube.com/@aleksypl6971
To learn more about how the Brightshade Spawning Mechanic works, watch this video here: youtu.be/GzpgIz_TY5E?t=54
Timeline:
0:00 How to Build the Auto Brightshade Farm
0:48 Why It Works
1:13 Ensure that Brightshade Always Go To Your Trap
2:21 Subscribe!
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Timeline:
0:00 Leif Idol Explained
0:22 Woodie's Skill Tree Setup
0:47 Farming 40+ Treeguards at Once
1:44 Subscribe!
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▶ Steam Link For the Game:
store.steampowered.com/app/322330/Dont_Starve_Together
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Electroely’s post on the Klei Forums: forums.kleientertainment.com/forums/topic/147130-all-you-dont-need-to-know-about-deadly-brightshades
Mod used to make that circle (Circular Placement):
steamcommunity.com/sharedfiles/filedetails/?id=2914336761
USEFUL SERVER-SIDE COMMANDS
Locating where the domestic plant herd is:
c_gonext(“domesticplantherd”)
Finding the size of the domestic plant herd (you need to be near it first though):
c_announce(c_find("domesticplantherd").components.herd:GetDebugString())
How long until the next rift spawns (not how long until it reaches stage 3):
c_announce(TheWorld.components.riftspawner:GetDebugString())
How many waves are left once the rift has reached its max stage:
c_announce(TheWorld.components.lunarthrall_plantspawner:GetDebugString())
Chapters:
0:00 Intro
0:54 Plants Brightshade Will Infect
1:30 How Brightshades Infect
3:50 Making the Brightshade Catcher
6:33 Note for old worlds
7:40 Explaining the why of the setup
10:49 Accommodating Brightshades In Your Base
13:24 Outro
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Chapters:
0:00 A Little Drama Beta Overview
2:02 Act 1, Scene 1
3:15 Act 1, Scene 2
5:12 Act 1, Scene 3
7:09 Act 2, Scene 1
9:53 Act 2, Scene 2
11:03 Act 2, Scene 3
12:31 Act 3, Scene 1
13:46 Act 3, Scene 2
15:30 Act 3, Scene 3
16:59 The Blacksmith's Soliloquy
17:23 --The Reunion--
18:06 The Fool's Soliloquy
18:30 The King's Soliloquy
18:52 The Tree's Soliloquy
19:14 Wilson's Soliloquy
19:31 Willow's Soliloquy
19:54 Wolfgang's Soliloquy
20:18 Wendy's Soliloquy
20:44 WX'78's Soliloquy
21:21 Wickerbottom's Soliloquy
21:38 Woodie's Soliloquy
22:02 Wigfrid's Soliloquy
22:22 Webber's Spider Half Soliloquy
22:49 Webber's Human Half Soliloquy
23:07 Walter's Soliloquy
23:27 Warly's Soliloquy
23:47 Wortox's Soliloquy
24:09 Wormwood's Soliloquy
24:38 Wurt's Soliloquy
24:55 Wanda's Soliloquy
25:20 Winona's Soliloquy
25:38 Maxwell's Soliloquy
25:56 Wes' Soliloquy
26:50 Outro
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Fixed an issue with crafting things to avoid drowning.
forums.kleientertainment.com/forums/topic/142702-game-update-519448
Originally recorded on July 10, 2022.
▶ World Download: drive.google.com/file/d/1d08vBbDWOohuz76IgKjhNgbTA4yPoEcl/view?usp=sharing
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#dontstarvetogether
With Wickerbottom's rework, we can finally mass grow crops with Horticulture Expanded as well as not have to waste books to grow plants that have multiple stages to them, like Banana Bushes or Stone Fruit Bushes!
I did not mention this in the video, but if you don't want to plant seeds in farm soil as Wormwood for out-of-season crops, then you are going to have to read Practical Rain Rituals and wait for the world to be wet, or else said out-of-season crops will be too stressed and only give you a crop back.
Waiting for the world to be wet and dealing with the rain every time you want to farm out-of-season crops is annoying in my experience, so for that reason, I suggest to just plant them in farm soil.
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Even if this gets patched, activating the Terrarium during nights if you're sailing on a boat is still a pretty good idea in my opinion, since you can outrun the Eye of Terror before it even gets the chance to agro onto you.
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Patch notes: forums.kleientertainment.com/forums/topic/141687-wickerbottom-refresh-beta-open
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#dontstarvetogether #wickerbottom
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#dontstarvetogether #curseofmoonquay
▶ Link to the forum post: forums.kleientertainment.com/forums/topic/141344-game-update-513447
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#dontstarvetogether #curseofmoonquay
A new Banana Bush that lets us farm Bananas, a new replantable Reed called a Monkey Tail & a new new Palmcone tree that drop Palmcone Scales to create the new craftables: docks and cannons!
Right now, the Banana Bushes are fertile forever after planting them and the Monkey Tails will require refertilization after 5-7 harvests, though Wickerbottom's Silviculture depletes them faster, which I never knew was a thing.
Oh, and Bearger doesn't delete the new Palmcone trees if he walks over them, but you didn't hear it from me :D
▶ Link to the forum post: forums.kleientertainment.com/forums/topic/140905-the-curse-of-moon-quay-beta-now-available
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Patch Notes: forums.kleientertainment.com/forums/topic/140632-its-klei-fest-updates-and-announcements-for-all-things-klei
World Download (simply move the folder where your other cluster_folders are in Documents\Klei\DoNotStarveTogether\steamidfolder):
bit.ly/3zgRWTZ
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▶Timeline:
0:00 Intro
0:10 Compendium
0:51 Analysis of Short
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This was recorded during the early days of the WX-78 rework beta. Go read the details for yourself here:
forums.kleientertainment.com/forums/topic/139116-wx-78-refresh-beta-open
▶Timeline:
0:00 WX In a Nutshell
0:48 The Rush
4:37 The End
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This was recorded during the early days of the WX-78 rework beta. Go read the details for yourself here:
forums.kleientertainment.com/forums/topic/139116-wx-78-refresh-beta-open
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Link to the mod used:
steamcommunity.com/sharedfiles/filedetails/?id=2590828129
Google Doc Link For the Recipe List of Every Crockpot Recipe for Don't Starve Together:
docs.google.com/document/d/1Dvlup0vvLaWA6ZmtFXuVt-8jWDnnLkFU3zqno-Z7vls/edit?usp=sharing
The Visual Recipe Reference Sheet:
drive.google.com/file/d/1Co_DasMYdt1XLdjYRiamYxVBZp41Yrmk/view?usp=sharing
The raw footage can be watched here:
youtube.com/watch?v=5cPYWTPqOj4&list=PLOdRlhbQ6SsENFhfECvXiVanVxBeprOtf
▶Timeline:
0:00 Explaining the run
1:19 Autumn Cooking Session
5:18 Winter Cooking Session
6:49 Spring Cooking Session
11:29 Summer Cooking Session
13:34 End of run
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For the algorithm:
Don't Starve Together is the standalone multiplayer expansion of the uncompromising wilderness survival game, Don't Starve. Now including Reign of Giants; adding new characters, seasons, creatures, biomes, and Giant new challenges to Don’t Starve Together. Cooperate with your friends in a private game, or take your chances with strangers online. Work with other players to survive the harsh environment, or strike out on your own. Do whatever it takes, but most importantly, Don't Starve.
It's unfortunately not a cookbook recipes speedrun since this is not a category on speedrun.com nor would it fulfill their requirements if it was a category; hence why I use the term rushing instead :)
Active Klei Rewards Points:
accounts.klei.com/account/transactions?rewardlink=curiouscurios
accounts.klei.com/link/536f20536563726574
▶Timeline:
0:00 Intro
0:11 Craft UI
1:47 Turfs
2:08 Wolfgang Rework
3:02 Ancient Guardian Rework
4:20 Hound & Depth Worm Rework
5:01 Oasis Lake Changes
5:28 Sailing Changes
6:06 Main Menu Changes
6:36 Miscellaneous Changes
7:10 Klei Related News
7:39 SUBSCRIBE!!!!
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~~~~~~~~~~~~~~~
For the algorithm (if this even works):
Hey everybody!
The March Quality of Life update is now live for all players! Once again, a huge thanks to everybody that joined us on the beta branch and sent in feedback and suggestions. That feedback directly helped influence and improve the final design of the new crafting menu.
There are still a few things that will be added throughout the next week(s). These include: Adding pages for the pinned recipe bar and changing them to be stored on the profile instead of per world, a system to support crafting refined ingredients directly from the currently selected recipe, optimizations, and mod support for adding new filters.
Crafting Menu Features
Redesigned the Crafting UI
Moved from items being in a specific tab to a filter approach, which allows players to easily find the items they are looking for.
Recipes can be added to a favorites
Recipes can be pinned to the side of the screen for quick crafting
Use the text search to find items by their localized name.
The size of the crafting menu can be scaled separately from the rest of the HUD.
Players who use controllers can:
Move and rotate the camera while the crafting menu is open
Use the right analog stick to navigate through the pinned recipes and craft them without opening the crafting menu
Wolfgang Changes
Wolfgang now gains a small amount of mightiness while performing physical activity, such as chopping and mining.
Improved the efficiency, durability and ingredient cost for all dumbbells.
Running with dumbbells equipped pauses the mightiness drain.
Increased the top rowing speed when Wolfgang is Mighty
Other Changes
The Ancient Guardian fight has been redesigned.
Items within a treasure chest can now be used when crafting.
Hound wave frequency has been reduced and Varglets will appear after the first year.
Fire and Ice hounds can now be adjusted in the world settings
Adjusted the crafting recipes for a number of items
Terra Firma Tamper and Tackle Receptacle now allow you to prototype the recipe, so you will not have to stand beside one every time you wish to craft their items.
And more!
Note about the crafting menu changes.
We are very aware that this is a drastic change however, moving away from the old menu allows us more freedom when adding craftable items. For example, the Tackle Receptacle and Terra Firma Tamper were only added because we did not want to add a dozen recipes into the survival and structures tab. With the new approach, this is no longer an issue. The Tackle Receptacle and Terra Firma Tamper have been changed to research stations, like the Science Machine, where you will be able to prototype the recipes, learning them forever.
We know that change can be difficult for some players. Please give the new menu a chance, consider the above information and let us know if you have any feedback or suggestions over on the official forums.
The full patch notes are a bit... much. But if you wanna check them out, hit the spoiler below.
This new collection of 12 new skins can be purchased in The Gothic Belongings Chest for $11.99usd. As always, these items are also available as drops in game and are weaveable using spool.
The Serpentine Storm Eater skin for the Lightning Conductor has been added to the streaming drops Nautical Collection. For a list of participating streamers, please see the official post here.
That's it for now!
I know we mentioned big news last week, but it needs a little more time before we can announce. Hopefully we'll be able to get it out in the next couple weeks.
While part of the team has been working on putting in the final touches on the crafting menu changes, the rest of the team has been hard at work on the next two updates.
One of those updates is the next character refresh. I wonder who it might be?
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The raw footage is available for viewing in this playlist here: youtube.com/playlist?list=PLOdRlhbQ6SsGgUVfOlsRn4pDb7bpGdRRk
▶ Timeline
0:00 Explaining the Run
0:17 Starting the Run
2:41 First Adoptions
3:01 Glom Glom
3:40 KittyKat
3:50 Dragonfly
4:40 Final Pets
6:30 Outro
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I do have several other challenge runs planned, but feel free to suggest some yourself!
The raw footage is available for viewing in this playlist here: youtube.com/watch?v=9DgoDcFF9Cg&list=PLOdRlhbQ6SsEySBMIAZ_MSQ72mYbl6X3m
▶ Timestamps
0:00 The Goal
0:44 Preparations
2:28 The Summoning!
5:44 Feedback and Outro
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If you wish to watch the raw footage of the playthrough, here's a playlist to do so: youtu.be/t_CRVBeZrgg
This challenge was done as Wormwood during a Spring start. No other modifications were made, aside from client-side mods I use, which can be found here: steamcommunity.com/sharedfiles/filedetails/?id=1594814593
I previously attempted this run on stream during an Autumn start; I failed to get a Giant Pepper due to poor strategy on my part. Seeds planted by Wormwood in untilled soil cannot become giant (which I knew) AND they also can't be watered (which I didn't know). Because they could not be watered, they would gain stress points, meaning I couldn't get enough Pepper seeds fast enough to grow a Giant Pepper.
Even if I did get a Giant Pepper in Autumn, farming during Winter would have been extremely boring as there were only a few crops I could actually grow AND I would still have a lot of farming to do during Spring.
For that reason, I decided doing a Spring start as Wormwood. There were a lot of crops I could get during Spring and I wouldn't have to rely on seed RNG for the rare crops seeds (which. That, and Wormwood is so much more fun during Spring thanks to the speed boost he gets from blooming during Spring and the fact that crops are auto-tended when Wormwood is in bloom.
Theoretically, this type of run could be done in about 37.5 days if you were to get a Star Caller so that a Dwarf Star could be summoned to let crops grow during night. However, going to the ruins would have been time I could have spent farming, so I deemed it was not worth it. If this type of run was done with two or more players, then a Star Caller could have been easily acquired.
This video took much longer than expected to edit D:
~~~~~~~~~~~~~~~~~~~~~
Chapters:
0:00 Challenge Explained
0:14 Spring Farming
7:09 Summer Farming
8:42 Final Crops
10:45 More Content
You do need the 50% speed boost, which I get with the Walking Cane and the Magiluminescence (I don’t want to test magi + Thulecite Club).
This is how I would do my first fight against the Twins if my goal was to do an all boss rush. We can get close to 16 clock segments if we socket the last Celestial Altar piece right when a new day starts.
That does mean we have to have done the whole Celestial questline, but fighting the twins over multiple nights is not enjoyable when solo and not having any damage boosts. It is possible to do this over multiple nights of course, but it will take time.
Doing this on the 16 clock segment full moon minimizes time wasted during a boss rush as well.
As usual, the items were spawned in as this was a guide, not a playthrough.
Thanks to Sunset Skye's channel for making me aware the clip was lost as well: youtube.com/channel/UCGlTmzMYRgd1wW5wTM1iIVQ
I do not own the clip, all rights go to Klei Entertainment.
You can use the Lesser Glowberries for all sorts of things! Refueling your Moggles, using them as a fruit filler, and my favorite, Glowberry Mousse!
Before the Enlightened Crown was introduced, this was my favorite way of making Glowberry Mousse. Although the Crown may have replaced the Mousse, maybe you'll find a use for this!
This farm obviously won't work in Winter since Lureplants don't spawn Eyeplants in Winter.
Like and subscribe for more videos!
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▶ Timeline:
0:00 Spawner Location
0:24 Milkmade Hat Recipe
0:38 Ally Spawning Mechanic
1:46 LIKE, SUBSCRIBE, SHARE!!!
I came into the fight assuming that sanity food would have been the biggest problem. The game is at the point where it has enough variety food that restore a ton of sanity that I think even if you were to kite Ancient Fuelweaver, sanity food wouldn't be an issue. I think Warly could just suffice on eating solely Surf N Turf as well to be honest.
As usual, no Volt Goat Jelly was used to demonstrate how the fight is typically like, as Volt Goat Jelly typically results in you out-damaging any mistakes that occur during the fight.
▶Timeline:
0:00 Intro
0:16 What You'll Need
0:45 Inventory Management Explained
2:40 Phase 1
5:16 Phase 2
14:13 Tanking Guide by Jazzy
14:25 Outro
A playlist of the raw footage can be located here:youtube.com/watch?v=Mc1PxMbRYwM&list=PLOdRlhbQ6SsEMKK-Q_c7yjdWzAQwDqoRU
▶ Timestamps:
0:00 Intro
0:20 Gathering Our Gear for BQ
5:05 Bee Queen Fight
12:10 Outro
▶ Music:
PeriTune - Spooktacular
PeriTune ©
youtube.com/PeriTune/
soundcloud.com/sei_peridot
Raw footage of the full rush can be found here: youtube.com/watch?v=sqdAaCbKb9o&list=PLOdRlhbQ6SsFxIZik-qt45yJjN6YIZeCO
This was more difficult to edit than I originally thought.
As Klei Ambassador, I was given early access to the character! Things are subject to change upon release. More info about the Klei Ambassadorship program here: support.klei.com/hc/en-us/articles/4405300300692-Klei-Ambassadors-Program
Timeline:
0:00 Intro
0:15 Basic Character Overview
1:51 Wanda's Crafting Tab
1:59 The Clockmaker's Tools
2:08 Time Pieces
2:28 Ageless Watch
2:38 Second Chance Watch
3:35 Backstep Watch
4:38 Backtrek Watch
5:48 Rift Watch
6:24 Alarming Clock
7:08 Clockmaker's Tools Dismantling Feature
7:50 Wanda's Old Age Perks
9:08 Outro
Full VOD: twitch.tv/videos/1111126928
Expect a puzzle and new twitch drops TOMORROW on May 5th, so come watch me at twitch.tv/lakhnish_monster to experience it all with me!
Timeline:
0:00 Spoiler Warning
0:21 Intro Info
0:49 Scene 1 Analysis
2:40 Scene 2 Analysis
3:58 Eye of the Storm Analysis
6:48 Description Analysis
7:28 What to Expect & Twitch
Timeline:
0:00 Lord Fruitfly Mechanics
0:40 Forget-Me-Lot Farm Setup
2:34 Extra Info & Uses
3:04 Starting Anew
I used this back when I was playing Lights Out with Jazzy and the other DST youtubers cause I was totally not prepared for fighting Antlion in the sandstorm and I really wanted the Lazy Deserter BP.
twitch.tv/frodeur
Timeline:
0:00 Wes Rework In A Nutshell For FW
0:23 Wes VS FW
8:00 Outro
1) I missed the following 3 crop 1:1:1 Spring combo: "Dragonfruit + Durian/Garlic + Onion/Pomegranate". Sorry about that.
2) Beefalo Horn counts as a musical instrument; I forgot to add it.
3) 11:33 I made a typo but showed the right crop. The last crop in that combo is Garlic, not Onion.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A few days into the beta, I made a program that brute forced all crop combinations and shared the output via Google Docs on the various related social media platforms. This guide is an adaptation of that document where I go over how to obtain giant crops as well as the giant crop combinations, going all the way up to 5 crop combos.
Much thanks to the several people who helped in explaining how the new farming worked in general & for helping me improve the program's output.
The Google Docs can be found here:
docs.google.com/document/d/17dGgL6JHzdWjkY-kzqBEkIUJ0IUrTs7l4yLiy22kfTI/edit?usp=sharing
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Credit/Sources Section:
Electroely for explaining the stress conditionals:
forums.kleientertainment.com/forums/topic/124327-my-opinion-observations-on-the-new-farming-mechanics
Quartzbeam on the Klei Forums for the code adjustment that removed repeated combos:
forums.kleientertainment.com/forums/topic/124049-a-list-of-all-giant-crop-auto-nutrient-pairings/?tab=comments#comment-1397710
They also did a really good guide that you can read here: forums.kleientertainment.com/forums/topic/123986-the-starvers-guide-to-self-feeding-farms
Saim Sadeek for telling me 4 crop combos were a thing. Program was adjusted to include that.
Rob Kozoki for telling me 5 crop combos were a thing & for the layout for a 4 crop layout that was 1:1:1:1. They also did a 5 crop combo layout for 2:2:1 patterns. Program was also adjusted to output the combinations in a ratio format as well.
Thanks to Rob for also teaching me how to do 10 mounds a tile. You can also see their video on how to do that here:
youtube.com/watch?v=pSHkg9u_ETk
Jazzy's guide on the how to easily farm crops without worrying about stress: youtube.com/watch?v=-vQfqpzyKcY
You can purchase Don't Starve Together here:
klei.com/games/dont-starve-together
Timeline:
0:00 Intro + Credits
0:31 Stress Factors Explained
3:33 Auto Nutrient Combinations Explained
5:45 Two Crop Combos
6:28 Three Crop Combos 2:1 Ratio
7:29 Three Crop Combos 1:1 Ratio
8:37 Four Crop Combos 2:1:1 Ratio
10:15 Four Crop Combos 1:1:1:1 Ratio
11:14 Five Crop Combos 2:2:1 Ratio
12:50 Five Crop Combos 1:1:1:1:1 Ratio
13:36 Mods, Fertilizers, & Jazzy's Guide!
14:47 Outro
Thanks to Rob, it turns out that getting a solo melee kill on this boss is not as difficult as I thought it'd be, especially since I had struggled with this boss for the longest of times!
Overtime's video: youtube.com/watch?v=MCug_8AGims
Helicalpuma's Video: youtu.be/azfeKSQc9ro
I forgot to mention that if you use a regular oar, its like 8-9 rows; with the Malbatross Oar, its like 3-4 oars. Something like that.
Thanks to Instant Noodles for providing the animations of items/mobs used in this video on the Klei Forums.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapters:
0:00 Intro
0:47 What You Need
1:07 Phase 1
2:36 Phase 2
8:49 Extra Hazards
9:16 Outro
It's still not enough Moon Rocks for a lot of Moon Rock Walls, oof.
Klei knows that the Moon Base can give a 50% chance of giving a 2 Moon Rocks, has marked it as a known issue on the bug tracker a long time ago, and did nothing afterwords. I'm guessing its going to be part of the "they are aware of it but don't have plants to address it" category. I learnt the lureplant + skeleton part when playing with my friends :)
forums.kleientertainment.com/forums/topic/106669-any-unknown-mechanic-to-share/?page=7&tab=comments#comment-1261591


