Uploaded February 2017 | Updated September 2026, 1 hour ago
NG+ version of the fight here: youtube.com/watch?v=DWPmD4vKctY
Phase 2 is hectic because its extremely difficult to stay in close range for an extended period of time. His aoe wind wave every fucking where attack forces you into mid range where he has a few attacks (namely the white dragon) that aren't always dodgeable, and you can't safely get into melee range unless you get him to jump off the ledge and wait for him.
You can 100% stagger him once per wind phase by either breaking his head or his tail, so in phase 2 the objective is to hit the tail for a lot of damage as well as massive ki damage.
So the current strat is pussyfooting around the arena unfortunately..
The 'no dodging' part of the title refers to the i-frame dodge and the roll, not sprinting to avoid attacks. The purpose is to prove that you can beat the bosses without using any of the basic survival mechanics in the game. If you think you see a dash/roll that I didn't notice, feel free to let me know in the comments.
NG+ version of the fight here: youtube.com/watch?v=DWPmD4vKctY
Phase 2 is hectic because its extremely difficult to stay in close range for an extended period of time. His aoe wind wave every fucking where attack forces you into mid range where he has a few attacks (namely the white dragon) that aren't always dodgeable, and you can't safely get into melee range unless you get him to jump off the ledge and wait for him.
You can 100% stagger him once per wind phase by either breaking his head or his tail, so in phase 2 the objective is to hit the tail for a lot of damage as well as massive ki damage.
So the current strat is pussyfooting around the arena unfortunately..
The 'no dodging' part of the title refers to the i-frame dodge and the roll, not sprinting to avoid attacks. The purpose is to prove that you can beat the bosses without using any of the basic survival mechanics in the game. If you think you see a dash/roll that I didn't notice, feel free to let me know in the comments.










