N64 Archive | Nintendo 64 Longplay: Re-Volt @N64Archive | Uploaded September 2021 | Updated October 2024, 9 hours ago.
Played on a PAL copy of the game.
Re-Volt is a racing video game designed by Paul Phippen and Simon Harrison. It was developed by Acclaim Studios London and published by Acclaim Entertainment for Microsoft Windows, Nintendo 64, PlayStation and Dreamcast. The game is based on the mischievous premise of racing radio-controlled cars around forbidden or dangerous environments, such as streets, museums, steamships, construction sites and supermarkets. During a race the cars can collect random weapons to use to damage or displace competitors. The PC version, which was considered the main version, featured 28 stock cars and 14 tracks including a stunt arena for free roaming. Cars come in three fuel variants; electric, glow (internal combustion) and special. The players driving ability will place them into various categories so that they race against other cars of similar capabilities. These capabilities are classified in categories which are: Rookie, Amateur, Advanced, Semi-Pro and Pro. Tracks are also categorized depending on their difficulty to master and win. These categories are: Easy, Medium, Hard and Extreme. Cars and tracks are both unlocked through success in the game's tournament modes.
Played on a PAL copy of the game.
Re-Volt is a racing video game designed by Paul Phippen and Simon Harrison. It was developed by Acclaim Studios London and published by Acclaim Entertainment for Microsoft Windows, Nintendo 64, PlayStation and Dreamcast. The game is based on the mischievous premise of racing radio-controlled cars around forbidden or dangerous environments, such as streets, museums, steamships, construction sites and supermarkets. During a race the cars can collect random weapons to use to damage or displace competitors. The PC version, which was considered the main version, featured 28 stock cars and 14 tracks including a stunt arena for free roaming. Cars come in three fuel variants; electric, glow (internal combustion) and special. The players driving ability will place them into various categories so that they race against other cars of similar capabilities. These capabilities are classified in categories which are: Rookie, Amateur, Advanced, Semi-Pro and Pro. Tracks are also categorized depending on their difficulty to master and win. These categories are: Easy, Medium, Hard and Extreme. Cars and tracks are both unlocked through success in the game's tournament modes.