Uploaded August 2026 | Updated September 2026, 2 weeks ago
longplays.org
Played by: MadMatty
Putty Squad, developed and published by System 3 Software Ltd. in 2014.
"PUTTY IS BACK! - Bounce, squidge and stretch your way to victory as you help Putty save his kidnapped friends from certain death! Over 50 levels of stretchy mayhem to overcome!"
Putty Squad has an interesting history. Originally developed for the Amiga 1200, PC, Snes and megadrive, only the snes version saw a release in 1994. The Megadrive version was never finished and exists today as a protype release. The Amiga version was locked away in a vault for decades and freely released by System3 later in 2013. I guess System3 then had the eureka moment of developing a version of the game for all the current consoles of the time and here we have the 3DS game.
The game has been recorded in Citra and any bugs noticed may be the emulation or could actually be genuine game bugs. There is some strange tearing in the background of some levels and the map screen has some issues. World 7 secret levels seem to be in the wrong place on the map. When using uncle Teds to distract the enemy, the game music no longer plays after teds music runs out.
I play through the main Marathon mode which is the natural progression of the game showing all levels including secret levels to the end of the game. I also collect all stars and stickers along the way. All the remaining stickers require playing through challenge mode which would require multiple plays of each level with the aim of meeting specific requirements. I show those at the end of the video.
After playing earlier releases of the game I find this one quite difficult. Every button has an action assigned and I'm often hitting the wrong function. Also special weapons require using the touch screen to activate them which requires me taking my hand off the main controls which can cause me some problems when the enemies are close by.
00:00:00 Tutorial
00:05:25 World 1
00:20:55 World 2
00:35:33 World 3
00:51:42 World 4
01:07:40 World 5
01:22:32 World 6
01:42:00 World 7
02:08:19 World 8
02:22:11 World 9
02:36:53 Title Screen Music in full.
A second download has been attached. This is a Crosseye 3D viewable version. It can be played on a 3DTV or Headset with suitable software such as DeoVR or Bigscreen depending if the video is Full or Half sidebyside 3D and making use of the SWAP L/R function.
Disclaimer: Most videos by World of Longplays use SaveStates!
longplays.org
Played by: MadMatty
Putty Squad, developed and published by System 3 Software Ltd. in 2014.
"PUTTY IS BACK! - Bounce, squidge and stretch your way to victory as you help Putty save his kidnapped friends from certain death! Over 50 levels of stretchy mayhem to overcome!"
Putty Squad has an interesting history. Originally developed for the Amiga 1200, PC, Snes and megadrive, only the snes version saw a release in 1994. The Megadrive version was never finished and exists today as a protype release. The Amiga version was locked away in a vault for decades and freely released by System3 later in 2013. I guess System3 then had the eureka moment of developing a version of the game for all the current consoles of the time and here we have the 3DS game.
The game has been recorded in Citra and any bugs noticed may be the emulation or could actually be genuine game bugs. There is some strange tearing in the background of some levels and the map screen has some issues. World 7 secret levels seem to be in the wrong place on the map. When using uncle Teds to distract the enemy, the game music no longer plays after teds music runs out.
I play through the main Marathon mode which is the natural progression of the game showing all levels including secret levels to the end of the game. I also collect all stars and stickers along the way. All the remaining stickers require playing through challenge mode which would require multiple plays of each level with the aim of meeting specific requirements. I show those at the end of the video.
After playing earlier releases of the game I find this one quite difficult. Every button has an action assigned and I'm often hitting the wrong function. Also special weapons require using the touch screen to activate them which requires me taking my hand off the main controls which can cause me some problems when the enemies are close by.
00:00:00 Tutorial
00:05:25 World 1
00:20:55 World 2
00:35:33 World 3
00:51:42 World 4
01:07:40 World 5
01:22:32 World 6
01:42:00 World 7
02:08:19 World 8
02:22:11 World 9
02:36:53 Title Screen Music in full.
A second download has been attached. This is a Crosseye 3D viewable version. It can be played on a 3DTV or Headset with suitable software such as DeoVR or Bigscreen depending if the video is Full or Half sidebyside 3D and making use of the SWAP L/R function.
Disclaimer: Most videos by World of Longplays use SaveStates!
![Saturn Longplay [037] Earthworm Jim 2 (US)
http://www.longplays.org
Played by: NPI
From Evil the Cats Circus of the Scars to the planet of Meat, join Jim on a madcap chase across the galaxy. Saving cows, thwarting lawyers and outsmarting Psy-Crow are all in a days work for Jim. Are you up to the challenge? Can you handle the awesome new weapons? Excellent! Then stop reading this. Take it up to the front counter and try it at home! Trust no one, play it yourself...or EAT DIRT!
All Earth, Worm, and Jim signs collected on each level for entering password on what level to select.
Disclaimer: Most videos by World of Longplays use SaveStates! Saturn Longplay [037] Earthworm Jim 2 (US)](https://i.ytimg.com/vi/M_VOt5TQz-o/mqdefault.jpg)
![Master System Longplay [052] Power Strike (US/EU)
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![Arcade Longplay [1159] Spelunker II: 23 no Kagi (JP)
http://www.longplays.org
Played by: Shootergott
Also known as Spelunker II: 23 Keys. This is the sequel to Spelunker. The arcade version is made by Irem, but the original game is made by Tim Martin. The game is an endless looper
Visit my personal channel:
https://www.youtube.com/@Der-Pixel-Held
https://www.youtube.com/@the-Pixel-Hero
Disclaimer: Most videos by World of Longplays use SaveStates! Arcade Longplay [1159] Spelunker II: 23 no Kagi (JP)](https://i.ytimg.com/vi/Mp2J-PvA2Rc/mqdefault.jpg)
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![Game Boy Advance Longplay [147] James Bond 007: Everything or Nothing (US/EU)
http://www.longplays.org
Played by: NPI
Stealth/Action type of game. 100% run, which mean all secondary objectives done.
I didnt upgraded much to save the points for the Blackjack bonus game at the end:
01:23:04 Bonus game
Disclaimer: Most videos by World of Longplays use SaveStates! Game Boy Advance Longplay [147] James Bond 007: Everything or Nothing (US/EU)](https://i.ytimg.com/vi/MrhDF-x5Nlg/mqdefault.jpg)
![Nintendo 3DS Longplay [040] 80s Overdrive (EU)
http://www.longplays.org
Played by: MadMatty
80s Overdrive, developed and published by Insane code in 2017. EU eShop release.
80S OVERDRIVE is a 2D pixel art racing game, designed to take you back in time to when 8 and 16 bit consoles and arcade games ruled the world. Compete against opponents in career mode to unlock new races, buy new cars, and upgrade them with state-of-the-art technologies! Try your skill in time attack mode and see how far you can get in this race against the clock! Create your own tracks with built-in track generator and easily share them with your friends!
Arcade racing game in the style of outrun with gameplay modelled on Lamborghini American challenge (Crazy Cars III). The game has an 80s neon aesthetic and includes multiple 80s synth style music tracks. The game has two modes. The main challenge mode shown in the video and a second Time Trial mode which is a more arcade outrun like a survival run where you drive as long as possible against the clock with branching paths to take you to different areas. Its not endless but its very long, maybe a 30 minute ride if you can get through it. You can gain extra time by driving close to other with a near miss overtake.
I really wanted to like this game but it doesnt take long for frustration to set in. Pretty much the whole time you are faced with an aggressive ai which will fight you all the way to the line. Should you crash you may as well hit restart as you can never catch up. There is an upgrade system to try and keep your car one step ahead of the rest but these parts are costly and the race winnings are miserly so some re-racing may be required to earn enough to upgrade and progress. On top of that, should you dare to get up close and personal with other cars, you will gain damage requiring a very costly repair should it be left to build up. Eventually you will gain enough cash to buy a newer car but know that doing so is like dialling up the games difficulty a notch and the ai cars receive an equal upgrade. I think it may actually be better to upgrade a car and keep it going as long as possible.
Some races with feature an optional mission for a sizable reward. This could be as simple as collecting items along the road or a request to throw the race. The most challenging is to end on a specific position as all the ai cars cross the line at the same time. Most races will features cops to annoy you by ramming in the hope of slowing you down or crashing and arresting you. They never go after the ai opponents though which is frustrating. You can have a couple of nitro boosts to get you of a jam but on harder late game tracks its best to hold on to them and try to steal the win as you approach the line.
Overall, I think the game is too long and frustrating at times. I like the setting though and the music is good and helps to remind you that your playing an arcade game set in times past. The game mostly controls alright but in the late game, there are some tight turns requiring you to slow right down in order to get round which the ai opponents seemingly have no issue with. Also when you can finally afford the final (best?) car, it feels un rewarding as its no faster than the previous and those last races are quite challenging. Unlocking the actual final car though, which is pointless for challenge mode will likely get you along way in time trial mode.
Disclaimer: Most videos by World of Longplays use SaveStates! Nintendo 3DS Longplay [040] 80s Overdrive (EU)](https://i.ytimg.com/vi/Ms27L6y99ko/mqdefault.jpg)
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![PSX Longplay [016] Disruptor
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