Uploaded April 2021 | Updated September 2026, 1 week ago
Nier: Automata is a 2017 action role-playing game developed by PlatinumGames and published by Square Enix. It is a sequel to the 2010 video game Nier, itself a spin-off and sequel of the Drakengard series. The game originally released for the PlayStation 4 and Windows via Steam, with an Xbox One port being published the following year with the subtitle Become As Gods Edition.
Set during a proxy war between alien-created machines and human-crafted androids, the story follows the trials of a combat android, her companion, and a fugitive prototype. The story requires multiple playthroughs, each unlocking additional story elements. Gameplay combines role-playing elements with action-based hack and slash combat, and features switches between video game genres similar to that of Nier with elements ranging from shoot 'em up to text adventure.
Production began in 2014, with series creator Yoko Taro, producer Yosuke Saito, and lead composer Keiichi Okabe returning to their respective roles, and artist Akihiko Yoshida taking charge of character design. The goal was to make a Nier game true to the spirit of the original, while simultaneously crafting a better combat system. As a project entirely new to PlatinumGames, its staff faced multiple challenges when developing the gameplay and open world environment. The story, written by Yoko, references several philosophies and explores themes of finding value in life and the reasons people kill.
Announced at the 2015 Electronic Entertainment Expo, Nier: Automata received media expansions to its world and narrative, and both downloadable content and crossovers with other games post-release. The localization was handled by 8-4, translators of the first Nier. The game was praised for its story and themes, gameplay, and music. Criticism was leveled at some visual and technical problems. The PC release saw a mixed response due to technical issues that were not officially addressed. Initial sales surpassed its publisher's expectations; as of February 2021, the game has sold over 5.5 million copies worldwide.
Developer: PlatinumGames
Publisher: Square Enix
Director: Yoko Taro
Producer: Eijiro Nishimura, Yosuke Saito
Designer: Takahisa Taura, Isao Negishi
Programmer: Ryo Onishi
Artist: Akihiko Yoshida, Yuya Nagai, Toshiyuki Itahana
Writer: Yoko Taro, Hana Kikuchi, Yoshiho Akabane
Composer: Keiichi Okabe, Keigo Hoashi, Kuniyuki Takahashi
Series: Drakengard
Platform: PlayStation 4, Windows, Xbox One
Release:
PlayStation 4 -
JP: February 23, 2017
NA: March 7, 2017
PAL: March 10, 2017
Windows -
WW: March 17, 2017
Xbox One -
WW: June 26, 2018
Genre: Action role-playing, hack and slash
Mode: Single-player
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Nier: Automata is a 2017 action role-playing game developed by PlatinumGames and published by Square Enix. It is a sequel to the 2010 video game Nier, itself a spin-off and sequel of the Drakengard series. The game originally released for the PlayStation 4 and Windows via Steam, with an Xbox One port being published the following year with the subtitle Become As Gods Edition.
Set during a proxy war between alien-created machines and human-crafted androids, the story follows the trials of a combat android, her companion, and a fugitive prototype. The story requires multiple playthroughs, each unlocking additional story elements. Gameplay combines role-playing elements with action-based hack and slash combat, and features switches between video game genres similar to that of Nier with elements ranging from shoot 'em up to text adventure.
Production began in 2014, with series creator Yoko Taro, producer Yosuke Saito, and lead composer Keiichi Okabe returning to their respective roles, and artist Akihiko Yoshida taking charge of character design. The goal was to make a Nier game true to the spirit of the original, while simultaneously crafting a better combat system. As a project entirely new to PlatinumGames, its staff faced multiple challenges when developing the gameplay and open world environment. The story, written by Yoko, references several philosophies and explores themes of finding value in life and the reasons people kill.
Announced at the 2015 Electronic Entertainment Expo, Nier: Automata received media expansions to its world and narrative, and both downloadable content and crossovers with other games post-release. The localization was handled by 8-4, translators of the first Nier. The game was praised for its story and themes, gameplay, and music. Criticism was leveled at some visual and technical problems. The PC release saw a mixed response due to technical issues that were not officially addressed. Initial sales surpassed its publisher's expectations; as of February 2021, the game has sold over 5.5 million copies worldwide.
Developer: PlatinumGames
Publisher: Square Enix
Director: Yoko Taro
Producer: Eijiro Nishimura, Yosuke Saito
Designer: Takahisa Taura, Isao Negishi
Programmer: Ryo Onishi
Artist: Akihiko Yoshida, Yuya Nagai, Toshiyuki Itahana
Writer: Yoko Taro, Hana Kikuchi, Yoshiho Akabane
Composer: Keiichi Okabe, Keigo Hoashi, Kuniyuki Takahashi
Series: Drakengard
Platform: PlayStation 4, Windows, Xbox One
Release:
PlayStation 4 -
JP: February 23, 2017
NA: March 7, 2017
PAL: March 10, 2017
Windows -
WW: March 17, 2017
Xbox One -
WW: June 26, 2018
Genre: Action role-playing, hack and slash
Mode: Single-player
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Buy the game ► store.steampowered.com/app/524220/NieRAutomata
THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13.


![Lets Play Undernauts: Labyrinth of Yomi [Part 11] -The Cathedral
Escape from “Yomi” – a dungeon filled with riches – and danger.
You have been recruited into the Undernauts – a team of brave subterranean adventurers who comb the depths of a massive, monster-infested labyrinth in search of priceless resources.
Make use of your powerful skills and magic items to create exits and reach the surface alive.
As a Dungeon RPG, the player must dive through many dungeon levels and move through a grid system to find the correct path to proceed.
Players create a party of 6 in order to fight battles and level up while proceeding through the games storyline.
Use the Switch Boost system to defeat hordes of monsters and create magical doors, ladders, and bridges to escape.
Make use of powerful skills and magic items to reach the surface alive.
TITLE: Undernauts: Labyrinth of Yomi
GENRE: RPG
DEVELOPER: EXPERIENCE, Poppy Works
PUBLISHER: Aksys Games
RELEASE DATE: Nov 4, 2021
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13. Lets Play Undernauts: Labyrinth of Yomi [Part 11] -The Cathedral](https://i.ytimg.com/vi/kEU382iNInY/mqdefault.jpg)

![Lets Play Encased: A Sci-Fi Post-Apocalyptic RPG [Part 2] - Nashville
A classic isometric RPG set in a dystopian enviroment allowing you to fight enemies, explore the hostile wasteland, level up your character and join one of the forces in the ruined world that survived through the horrific Incident, isolated from the rest of the world.
Start the game in one of the five divisions of the CRONUS Corporation — Wings, each with its own features, mechanics, and game options.
Go on a one way trip under the Dome from which you cannot return. Avoid radiation and anomalies, fight mutated animals and search for unique artifacts.
Start the game as an ordinary company employee and become the driving force behind the story that takes place before, during, and after the disaster that became known as the Incident.
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#Encased #RPG Lets Play Encased: A Sci-Fi Post-Apocalyptic RPG [Part 2] - Nashville](https://i.ytimg.com/vi/kllygzaKHQM/mqdefault.jpg)

![Lets Play Final Fantasy VI Pixel Remaster [Part 2] - Edgar
Final Fantasy VI, also known as Final Fantasy III from its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the Final Fantasy series, and the first to be directed by someone other than series creator Hironobu Sakaguchi; the role was instead filled by Yoshinori Kitase and Hiroyuki Ito. Long-time collaborator Yoshitaka Amano returned as character designer and concept artist, while composer Nobuo Uematsu returned to compose the games score, which has been released on several soundtrack albums.
Set in a world with technology resembling the Second Industrial Revolution, the games story follows an expanding cast that includes fourteen permanent playable characters. The narrative deals with the themes of a rebellion against an immoral military dictatorship, pursuit of a magical arms race, use of chemical weapons in warfare, depictions of violent and apocalyptic confrontations, several personal redemption arcs, teenage pregnancy, and the renewal of hope and life itself.
Final Fantasy VI received widespread critical acclaim, particularly for its graphics, soundtrack, story, characters, setting, and mature themes, and won numerous awards. It is widely considered to be one of the greatest video games of all time, and is often cited as a watershed title for the role-playing genre. The game was a commercial success, with the Super NES and PlayStation versions selling over 3.48 million copies worldwide by 2003, as well as over 750,000 copies as part of the Japanese Final Fantasy Collection and the North American Final Fantasy Anthology.
It was ported by Tose with minor differences to the PlayStation in 1999, and the Game Boy Advance in 2006. The Super NES version was rereleased for the Wiis Virtual Console in 2011, and by Nintendo as part of the companys Super NES Classic Edition in 2017. The game was known as Final Fantasy III when it was first released in North America, as the original Final Fantasy II, Final Fantasy III, and Final Fantasy V had not been released outside Japan at the time (leaving IV as the second title released outside Japan and VI as the third). However, later localizations typically use the original title.
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13. Lets Play Final Fantasy VI Pixel Remaster [Part 2] - Edgar](https://i.ytimg.com/vi/mQBkZFrMTh8/mqdefault.jpg)
![Lets Play Silent Hill 2 Remake [Part 3] - Wood Side Apartments
Step back into the haunting world of Silent Hill 2 Remake as we explore the eerie halls of the Wood Side Apartments in Part 3 of our Let’s Play series. James Sunderland’s search for answers takes him deeper into the nightmare, where every creak of the floor and shadow in the corner hides a new terror.
In this episode, we navigate the claustrophobic apartment complex, uncover disturbing secrets, solve chilling puzzles, and encounter unsettling monsters that make every step forward feel like a risk. The Wood Side Apartments are packed with atmosphere — from dimly lit hallways to rooms that tell their own sinister stories.
Whether you’re here for Silent Hill 2 Remake gameplay, detailed exploration, puzzle-solving tips, or the tense survival horror atmosphere, this playthrough will immerse you in the unsettling mystery of Silent Hill like never before. We’ll break down key story elements, examine environmental details, and share our live reactions as the horror unfolds.
In this episode, you’ll see:
Full walkthrough of Wood Side Apartments
Puzzle solutions and exploration tips
Monster encounters and survival strategies
Story and lore discussion for Silent Hill 2 Remake
Atmospheric horror moments captured in real-time
If you’re a fan of the Silent Hill series, survival horror games, or want to relive one of gaming’s most iconic horror stories in stunning remake quality, you won’t want to miss this part of the journey.
📌 Don’t forget to like, comment, and subscribe for more episodes as we continue our deep dive into Silent Hill 2 Remake’s unsettling world.
#SilentHill2Remake #SilentHill2 #WoodSideApartments #SurvivalHorror #LetsPlaySilentHill2 #SilentHillWalkthrough #HorrorGaming #SilentHillGameplay #SilentHillLore #RemakeGaming
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13. Lets Play Silent Hill 2 Remake [Part 3] - Wood Side Apartments](https://i.ytimg.com/vi/mggfBqVeorc/mqdefault.jpg)
![Final Fantasy XIV Endwalker [Part 12] - Elpis
Final Fantasy XIV: Endwalker is the fourth expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Microsoft Windows, macOS, PlayStation 4, and PlayStation 5. It will be released in December 2021, over two years after Shadowbringers, the previous expansion. Its production was delayed by the COVID-19 pandemic. Like its predecessors, Naoki Yoshida served as director and producer and Masayoshi Soken composed the soundtrack. The expansion pack will be released as a standalone product for current players; for new players, the Complete Edition that originally launched with Heavensward will be updated to include all expansions including Endwalker.
In Endwalker, players will directly confront the Garlean Empire, an expansionist power that threatens the players homeland and allies. Zenos, the mad son of the former emperor, has murdered his father and now seeks a confrontation with the players Warrior of Light. He is aided by Fandaniel, an Ascian who aims to destroy the world and thereby end his immortal existence. The story has been marketed as the finale of the Hydaelyn–Zodiark arc, drawing the current ongoing story to a close, with an entirely new story beginning in the major patches following release. In addition to adding new areas, the expansion pack increases the level cap to 90 and debuts two new character classes, Sage and Reaper. With the recent beta test for a PlayStation 5 version of Final Fantasy XIV, Endwalker is intended for simultaneous release on both PlayStation models.
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#FFXIV #FinalFantasyXIV #MMORPG #Endwalker Final Fantasy XIV Endwalker [Part 12] - Elpis](https://i.ytimg.com/vi/mmpY32_vx9w/mqdefault.jpg)
![Lets Play Dragons Dogma Dark Arisen [Part 3] - The road to Gran Soren
Dragons Dogma is an action role-playing hack and slash video game developed and published by Capcom for PlayStation 3 and Xbox 360 in 2012. An enhanced version titled Dragons Dogma: Dark Arisen was released for the games original consoles in 2013, then later ported to Microsoft Windows in 2016, PlayStation 4 and Xbox One in 2017, and Nintendo Switch in 2019. Set in the high fantasy world of Gransys, the player takes on the role of a human protagonist dubbed the Arisen on a quest to defeat the dragon Grigori, a being said to herald the worlds end, while uncovering a deeper conspiracy along the way.
The gameplay focuses on the Arisen—a customizable avatar—exploring Gransys completing quests and fighting monsters in real-time combat. The protagonist is accompanied by Pawns, characters who provide combat support and advice; the protagonist has one customized Pawn, and two additional Pawns either pre-set within the game or other customized Pawns shared by other players through an online lobby. Both standard combat and boss battles involve grappling with or climbing on enemies.
The design document for Dragons Dogma was created by director Hideaki Itsuno in 2000 prior to working on Devil May Cry 2. Itsuno successfully pitched the project and production began in 2008. The 150-strong staff took inspiration from Western RPGs including The Elder Scrolls IV: Oblivion and Fable II. The music, led by Tadayoshi Makino and including contributions from Western composer Inon Zur, used on a full orchestra and focused on ambiance. Dark Arisen was designed to incorporate fan feedback and offer a complete experience for both old and new players.
The original version of Dragons Dogma was praised by critics. Praise was given to the gameplay and the Pawn system, while the narrative was generally criticized as lacking. The Dark Arisen version was praised for its technical improvements and additional content. The original Dragons Dogma sold over one million copies worldwide, and the different versions of Dark Arisen also met with positive sales. A Japan-exclusive massively multiplayer online role-playing game titled Dragons Dogma Online released in 2015.
An original net animation adaptation was globally released on September 17, 2020, on Netflix.
Developer: Capcom
Publisher: Capcom
Director: Hideaki Itsuno, Kento Kinoshita
Producer: Hiroyuki Kobayashi, Minae Matsukawa
Designer: Yoichiro Ikeda
Programmer: Yoshiharu Nakao
Artist: Daigo Ikeno
Writer: Bingo Morihashi, Haruo Murata, Makoto Ikehara
Composer: Tadayoshi Makino, Rei Kondoh, Inon Zur, Masayoshi Ishi
Engine: MT Framework
Platform: PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Microsoft Windows, Nintendo Switch
Release: May 22, 2012
Genre: Action role-playing, hack and slash
Mode: Single-player
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