Uploaded July 2025 | Updated September 2026, 1 week ago
Maximize your gameโs revenue with Xsolla Web Shop. Sell in-game goods directly to players, reduce platform fees, and unlock 1,000+ global payment options.
๐ Learn how to set up your Web Shop: xsolla.com/mobile-web-shop?utm_source=content-syndication&utm_medium=infuencer&utm_campaign=webshop2025&utm_content=SamYam
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In this video we discuss the craziest emerging technologies from graphics, playing games with your brain to AI that will forever change the gaming industry in the years to come.
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Get my game Desktop Cat Cafe on Steam! store.steampowered.com/app/2978180/Desktop_Cat_Cafe/?utm_source=YouTube
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Watch my "How GTA6 designed a new way to animate its characters" video! youtu.be/ZRQ8RKwx8Yg?si=rc21Jn-W8Fh1S-zX
Watch "every step to actually make your dream game (then sell it)" youtu.be/dXy8_T4Z5Kc?si=TMkXSAR77QQ-94CG
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Timestamps
0:00 Intro
0:24 Triangle Splatting
2:34 Path Tracing
3:31 Audio RTX
4:21 DLSS
5:40 Radiance Cascades
6:15 NPC Dynamic Behaviors
8:02 Web Shop
9:35 Brain EEG
10:37 Haptics
11:29 Vibe coding
AI 3D Modeling
13:08 Muse and PCG
14:29 AI Animations
17:40 Neural Compression for Assets
19:08 USD File Format
20:17 RTX Remix
-----
Join the free discord discord.gg/pRPNyACWdQ
Video Credits docs.google.com/document/d/1WpkYxqmcsAUjEBkrA-9YJffrLsWwtnRePyZjAiBYj1A/edit?usp=sharing
@ContextSensitive Background music
#gamedev #mobilegames #XsollaWebshop
Maximize your gameโs revenue with Xsolla Web Shop. Sell in-game goods directly to players, reduce platform fees, and unlock 1,000+ global payment options.
๐ Learn how to set up your Web Shop: xsolla.com/mobile-web-shop?utm_source=content-syndication&utm_medium=infuencer&utm_campaign=webshop2025&utm_content=SamYam
-----
In this video we discuss the craziest emerging technologies from graphics, playing games with your brain to AI that will forever change the gaming industry in the years to come.
-----
Get my game Desktop Cat Cafe on Steam! store.steampowered.com/app/2978180/Desktop_Cat_Cafe/?utm_source=YouTube
-----
Watch my "How GTA6 designed a new way to animate its characters" video! youtu.be/ZRQ8RKwx8Yg?si=rc21Jn-W8Fh1S-zX
Watch "every step to actually make your dream game (then sell it)" youtu.be/dXy8_T4Z5Kc?si=TMkXSAR77QQ-94CG
-----
Timestamps
0:00 Intro
0:24 Triangle Splatting
2:34 Path Tracing
3:31 Audio RTX
4:21 DLSS
5:40 Radiance Cascades
6:15 NPC Dynamic Behaviors
8:02 Web Shop
9:35 Brain EEG
10:37 Haptics
11:29 Vibe coding
AI 3D Modeling
13:08 Muse and PCG
14:29 AI Animations
17:40 Neural Compression for Assets
19:08 USD File Format
20:17 RTX Remix
-----
Join the free discord discord.gg/pRPNyACWdQ
Video Credits docs.google.com/document/d/1WpkYxqmcsAUjEBkrA-9YJffrLsWwtnRePyZjAiBYj1A/edit?usp=sharing
@ContextSensitive Background music
#gamedev #mobilegames #XsollaWebshop





![The Ultimate Introduction to Scriptable Objects in Unity
In this video Ill introduce you to ScriptableObjects (SOs), show you what they are, how they work, how to make one, and why you should use them.
แ
Get the full Source Code Bundle to my Unity Tutorials ๐ค
https://sam-yam.itch.io/samyam-full-source-code-to-all-videos
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Try out Machinations for FREE today!!
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โบ๐ Relevant Video Links ๐
แ
Unity Forum - ScriptableObject behaviour discussion (how Scriptable Objects work)
https://forum.unity.com/threads/scriptableobject-behaviour-discussion-how-scriptable-objects-work.541212/
แ
Scriptable Object API Unity Documentation
https://docs.unity3d.com/ScriptReference/ScriptableObject.html
I go over the Scriptable Object creation, instantiating them through code dynamically, showing the functions you can call within them, and will mention additional uses with them such as event based messaging and replacing enums. I will be making another video going more in-depth with the event based messaging. Scriptable Objects are scene and play-mode independent assets that live in the project scope and are used to contain data. This makes it great for rapid iteration for both developers and designers and allows for easier testing due to reduced dependencies (can isolate testing features).
Small Fix, in the video I said to put SerializeField and a private setter, but make sure to add the field tag as so
[CreateAssetMenu]
public sealed EnemyData : ScriptableObject
{
[field: SerializeField]
public Int32 MaxHealth { get; private set; } = 100;
}
โบโฑ๏ธ Timestamps โฑ๏ธ
0:00 Intro
0:38 Machinations Sponsorship
1:55 What are Scriptable Objects
3:47 How to make a Scriptable Objects
7:11 Enemy Scriptable Object Example
11:16 Scriptable Objects Overview
11:53 Scriptable Object Functions and Execution Order
14:47 Instantiate Scriptable Object in Code
16:33 Event Based Messaging with Scriptable Objects
17:07 Sidenote - Dont destroy original Scriptable Object
17:21 Replacing Enums with Scriptable Objects
19:11 Outro
๐๐THANK YOU TO ALL MY PATRONS ๐๐
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Ambient Gold
streambeats.com
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*As an Amazon Associate I earn from qualifying purchases.
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Disclosure: This post may contain affiliate links, which means we may receive a commission if you click a link and purchase something that we have recommended. While clicking these links wont cost you any money, they will help me fund my development projects while recommending great assets!
#madewithunity #gamedev #unity The Ultimate Introduction to Scriptable Objects in Unity](https://i.ytimg.com/vi/cy49zMBZvhg/mqdefault.jpg)




