Uncle Dane | New Wrench Concept @UncleDane | Uploaded November 2014 | Updated October 2024, 10 minutes ago.
Talking a bunch about my ideas for a new Wrench that could introduce a new way to play as the Texas Ranger Man. Lemme know what you think! :)
Thumbnail SFM by u/RedMser from r/tf2
My spray SFM by u/Karhunperse from r/sfm
New Wrench Idea:
**UPSIDES**
* Wearer resists 50% of all damage types while hauling.
* Buildings take 25% less damage during redeployment.
**DOWNSIDES**
* Wearer moves 60% slower (as opposed to 75%) while hauling.
* 20% longer weapon switch.
* Blocks healing from Medics while active.
uncledane.com
Talking a bunch about my ideas for a new Wrench that could introduce a new way to play as the Texas Ranger Man. Lemme know what you think! :)
Thumbnail SFM by u/RedMser from r/tf2
My spray SFM by u/Karhunperse from r/sfm
New Wrench Idea:
**UPSIDES**
* Wearer resists 50% of all damage types while hauling.
* Buildings take 25% less damage during redeployment.
**DOWNSIDES**
* Wearer moves 60% slower (as opposed to 75%) while hauling.
* 20% longer weapon switch.
* Blocks healing from Medics while active.
uncledane.com