Uploaded August 2025 | Updated September 2026, 3 weeks ago
New Release - Turbo Kid Nintendo Switch Gameplay
A true metroidvania gore-fest
You play as a lone warrior on a quest to cross a Wasteland riddled with scoundrels and creeps who you'll have to go through - literally - in order to survive.
Run, crawl, jump, hang, and, for the very first time in a Metroidvania (don’t research this), bike your way through the world! Ladies and gentlemen, we give you the height of human-powered transport technology: the all-terrain Bike!
Your trusty BMX is one touch of a button away at any time. Move around the map faster, access new areas, launch it at enemies, and perform sick bike tricks to gain bonuses.
Hack and slash your enemies with the obligatory machete or shoot them with the Kid’s choc-full-of-mayhem Turbo Glove™. Turbo Blast, Electric Shocks, circular saws… use the array of weapons at your disposal to slash, rip apart, or explode enemies into hysterical and over-the-top splashes of gore!
A BMX-powered pixel-art Metroidvania gore-fest based on the film Turbo Kid.
Our story begins immediately after the movie ends. On your journey, you will meet weirdos and oddballs, some friends, some foes, and some in-between, who will offer advice, quests, fights, and jokes (lots of jokes) in a heartfelt and hysterical story created in collaboration with the filmmakers behind the movie.
Explore the different zones and defeat bosses in the order you see fit, make choices that will affect the course of the story, allowing for multiple playthroughs with different paths and outcomes.
If you don’t care about the story and you’re only in it for the gameplay (speedrun afficionados, we’re looking at you), all the dialogue is skippable.
Many cutscenes can simply be ignored if you don't wish to interact with them.
#turbokid #switch2 #nintendoswitch #digitalgameroom
New Release - Turbo Kid Nintendo Switch Gameplay
A true metroidvania gore-fest
You play as a lone warrior on a quest to cross a Wasteland riddled with scoundrels and creeps who you'll have to go through - literally - in order to survive.
Run, crawl, jump, hang, and, for the very first time in a Metroidvania (don’t research this), bike your way through the world! Ladies and gentlemen, we give you the height of human-powered transport technology: the all-terrain Bike!
Your trusty BMX is one touch of a button away at any time. Move around the map faster, access new areas, launch it at enemies, and perform sick bike tricks to gain bonuses.
Hack and slash your enemies with the obligatory machete or shoot them with the Kid’s choc-full-of-mayhem Turbo Glove™. Turbo Blast, Electric Shocks, circular saws… use the array of weapons at your disposal to slash, rip apart, or explode enemies into hysterical and over-the-top splashes of gore!
A BMX-powered pixel-art Metroidvania gore-fest based on the film Turbo Kid.
Our story begins immediately after the movie ends. On your journey, you will meet weirdos and oddballs, some friends, some foes, and some in-between, who will offer advice, quests, fights, and jokes (lots of jokes) in a heartfelt and hysterical story created in collaboration with the filmmakers behind the movie.
Explore the different zones and defeat bosses in the order you see fit, make choices that will affect the course of the story, allowing for multiple playthroughs with different paths and outcomes.
If you don’t care about the story and you’re only in it for the gameplay (speedrun afficionados, we’re looking at you), all the dialogue is skippable.
Many cutscenes can simply be ignored if you don't wish to interact with them.
#turbokid #switch2 #nintendoswitch #digitalgameroom



![Visions of Mana (PS5) 100% Platinum Walkthrough Pt. 1 (Prologue)
Visions of Mana 100% Walkthrough Pt. 1 - Prologue
#visionsofmana #secretofmana #ps5pro
Visions of Mana[a] is a 2024 action role-playing game developed by Ouka Studios and published by Square Enix for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S. The fifth main title in the Mana series, the story follows the young swordsman Val as he escorts a group of Alms, sacrifices chosen to renew the flow of Mana in the world, on a pilgrimage to the Mana Tree. Gameplay features exploration of open areas and action-based battles, with elemental powers being used in both in the action-based combat and exploration.
Development of Visions of Mana began in 2020, being the first mainline entry since Dawn of Mana (2006). The staff included multiple series veterans including producer Masaru Oyamada, artist Haccan, composers Hiroki Kikuta, Tsuyoshi Sekito, and Ryo Yamazaki, and series creator Koichi Ishii overseeing monster redesigns. The gameplay and world design was intended to evoke elements from earlier Mana games. Upon release journalists gave general praise to the characters, combat system and world design, though there were mixed reactions to the story and several highlighted graphical and technical problems. Visions of Mana (PS5) 100% Platinum Walkthrough Pt. 1 (Prologue)](https://i.ytimg.com/vi/vEep4Y_pCl4/mqdefault.jpg)






