Uploaded April 2017 | Updated September 2026, 1 hour ago
This is a model replacement for the Cacodemon sprite in classic Doom under Doomsday 2.0.
Although we won't be directly supporting other ports ourselves, we will be releasing our source files so that other ports can re-compile our models for their own use.
The model uses normal, specular, gloss, diffuse and luma maps.
You need the new Doomsday 2.0 to see him in all his glory.
Link to the pack, containing the Cacodemon and a selection of other models for Doomsday:
dhmp.hiriwa.com
Link to Doomsday 2.0: dengine.net
Source files (including Blender source file): github.com/KuriKai/dhmp/tree/master/monsters/cacodemon.pack
Model is by Tea Monster and animation, game packaging is by KuriKai.
Model is sculpted in ZBrush, retopoed in Topogun and baking/animation was done in Blender.
This is a model replacement for the Cacodemon sprite in classic Doom under Doomsday 2.0.
Although we won't be directly supporting other ports ourselves, we will be releasing our source files so that other ports can re-compile our models for their own use.
The model uses normal, specular, gloss, diffuse and luma maps.
You need the new Doomsday 2.0 to see him in all his glory.
Link to the pack, containing the Cacodemon and a selection of other models for Doomsday:
dhmp.hiriwa.com
Link to Doomsday 2.0: dengine.net
Source files (including Blender source file): github.com/KuriKai/dhmp/tree/master/monsters/cacodemon.pack
Model is by Tea Monster and animation, game packaging is by KuriKai.
Model is sculpted in ZBrush, retopoed in Topogun and baking/animation was done in Blender.










