mr.nobody | New Level Scaling for Elden Ring Shadow of the Erdtree @mr.nobodyeldensouls | Uploaded February 2024 | Updated October 2024, 4 hours ago.
Elden ring shadow of the erdtree new level scailing to be set in place but only in the dlc area. in the Famitsu interview with Miyazaki, they talk about many things that is in shadow the erdtree. eight new weapon types and how the difficulty would be for players who have already completed the base game. drawing inspiration from Sekiro Shadows Die Twice they are going to create a new system that will basically debuff everyone who enters the dlc area. it's something that has not been seen before and I am truly excited to see what comes of it. he explained how their general approach to difficulty has not changed and want to create a challenge that gives the player a feeling of satisfaction when they overcome that challenge. there will be bosses that are near Malenias difficulty but some of course will not be required to complete the dlc. it's there for players who want to seek out that type or challenge and how to access the dlc and different enemies trailer break down and interview analysis to find all of its secrets so if you are a overleveled host or fureled finger do not worry because he has nerfed all of us while giving everything else a buff. enjoy and I hope it's as entertaining for you as it was for me to make. #eldenring
mr.nobody
//SUBSCRIBE//
0:00 - intro
3:07 - Fan Reactions
4:12 - Famitsu interview
5:12 - The Sekiro system
7:05 - The Elden Ring system
9:00 - General approach to difficulty
10:18 - New Malenias
11:28 - Miquellas footsteps
12:44 - New weapon types!
14:17 - Outro
Elden ring shadow of the erdtree new level scailing to be set in place but only in the dlc area. in the Famitsu interview with Miyazaki, they talk about many things that is in shadow the erdtree. eight new weapon types and how the difficulty would be for players who have already completed the base game. drawing inspiration from Sekiro Shadows Die Twice they are going to create a new system that will basically debuff everyone who enters the dlc area. it's something that has not been seen before and I am truly excited to see what comes of it. he explained how their general approach to difficulty has not changed and want to create a challenge that gives the player a feeling of satisfaction when they overcome that challenge. there will be bosses that are near Malenias difficulty but some of course will not be required to complete the dlc. it's there for players who want to seek out that type or challenge and how to access the dlc and different enemies trailer break down and interview analysis to find all of its secrets so if you are a overleveled host or fureled finger do not worry because he has nerfed all of us while giving everything else a buff. enjoy and I hope it's as entertaining for you as it was for me to make. #eldenring
mr.nobody
//SUBSCRIBE//
0:00 - intro
3:07 - Fan Reactions
4:12 - Famitsu interview
5:12 - The Sekiro system
7:05 - The Elden Ring system
9:00 - General approach to difficulty
10:18 - New Malenias
11:28 - Miquellas footsteps
12:44 - New weapon types!
14:17 - Outro