Uploaded August 2025 | Updated September 2026, 2 weeks ago
I forgot TASing could be fun.
Shoutout to Whiskers for finding this strat. Using a well positioned morph it's possible to collect the Artifact from out of bounds. This works because the Morph Ball is substantially wider than Standing Samus. On the first frame the character collision changes from Standing Samus to Morph Ball, Samus' position remains the same, meaning that her Ball hitbox extends into the wall. On the next frame the game will reposition her back, but we already have the Artifact at this point. Yippie!
I forgot TASing could be fun.
Shoutout to Whiskers for finding this strat. Using a well positioned morph it's possible to collect the Artifact from out of bounds. This works because the Morph Ball is substantially wider than Standing Samus. On the first frame the character collision changes from Standing Samus to Morph Ball, Samus' position remains the same, meaning that her Ball hitbox extends into the wall. On the next frame the game will reposition her back, but we already have the Artifact at this point. Yippie!

![BfBB ANY% TAS PROMO
Get HYPE !!!
The full TAS can be found at https://www.youtube.com/watch?v EYZ7dMCRqU
Thumbnail art by Azultite - https://twitter.com/Azultite
Song: Cant Control Myself [Candyland Remix] by Krewella:
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Spongebob Text-To-Speech created with 15.ai - https://twitter.com/fifteenai BfBB ANY% TAS PROMO](https://i.ytimg.com/vi/w_BFXnYl7TE/mqdefault.jpg)

![[Ex-WR] TAS: Metal Harbor Mission 3 in 0:16.77
New world record is 0:14.17 by myself:
https://www.youtube.com/watch?v=z7RMtDhEo6M
Sonic Adventure 2 Battle ~ Metal Harbor Mission 3 in 0:16.77 (TAS)
NTSC U Version
Played on: Dolphin [TAS] 3.0-652-dirty
Re-records: 3216
Old TAS Record: 21:94 by DennisBalow (http://www.youtube.com)/watch?v=gssV06Ie67Y
Non-TAS Record: 22:30 by TheVeman3000 (http://www.youtube.com/watch?v=EKGhBCCeCSU)
Link to a playlist of all my other SA2B TAS Records: http://www.youtube.com/playlist?list=PL3C511E676CBB4C92
There are a few route changes that could possibly get sub 15, skipping the second light dash COULD save roughly .5-.7 seconds but with my knowledge of super bounces and the geometry of that platform, getting the height and distance is impossible. touching the water and freezing the time after the first loop skip, then going to the first check MIGHT be faster. touching the water before hitting the Chao might also be faster but Im not sure if its possible with the time given after hitting the water...
Please watch in HD if you can, it looks much smoother xD
So how about that bouncing? [Ex-WR] TAS: Metal Harbor Mission 3 in 0:16.77](https://i.ytimg.com/vi/wckgdr5ozc0/mqdefault.jpg)
![[TAS] White Jungle - Mission 1 in 1:00.32
This is a tool-assisted speedrun of Sonic Adventure 2s White Jungle (Mission 1), with a completion time of 1:00.32
Re-records: 15998
Inputs: FusionVaria
Lets just say this first...Sub 1 minute is definitely possible.
This TAS started out as a route test for the Dark Story TAS, but as more and more skips were found, it seemed apt to just make an IL of the stage and showcase all the new finds while also utilizing the Light Dash to save time in areas.
So yeah... the Mockbounce and Loopspeed meta has evolved significantly... I think thats where most of the routing improvements come from.
Thanks to Deevoo for finding the loopspeed at 0:45.
Thanks to Monkee for finding the mockbounce at 0:27.
Some sections of this TAS are very tightly optimized while others are a little more lazy/I just have a hunch they can be improved somehow.
The Loopspeed at 0:33 feels slow to me, I think this strat could be revised.
The skip at 0:40 was not frame grinded heavily. I got really lucky with conserving my speed and I just kept it and moved on because Id never gotten that much speed in any prior attempt. Its probably not maxed though.
Setting up the Loopspeed at 0:46 can probably be improved and maybe even a setup could be found that doesnt jump. Jumping significantly slows down peak downward velocity and loses a chunk of time. But I didnt see a better method. I also didnt frame grind this or test every collision triangle. There might be a more optimal gravity rotation.
Im sure within these areas, sub 1 is free. ...Maybe next year!
Previous World Record 1:09.80 by me (Nov 2018).
https://www.youtube.com/watch?v=gYVfMokDB4I [TAS] White Jungle - Mission 1 in 1:00.32](https://i.ytimg.com/vi/x0UkogYSomc/mqdefault.jpg)





