New Banjo-Kazooie PC Port Randomizer (Lighthouse) @Snooplax
New Banjo-Kazooie PC Port Randomizer (Lighthouse)  @Snooplax
Uploaded August 2026 | Updated September 2026, 2 weeks ago
Harbour Masters Port of Banjo Kazooie, Lighthouse, Released
Attention Jiggy fans! That's right, the day is finally upon us: Lighthouse, the Harbour Masters port of Banjo Kazooie, is now available!

Key Points
Vanilla is 100% completable.
Note and Jinjo retention are in, but disabled by default. However, the processes run in the background anyway, so retention is toggleable at any time.
Comes with the standard high-res and interpolation enhancements, as well as many initial BK-specific ones for you to discover!
This also includes the first use of the built-in gamepad mapper! Ever had a controller not be recognized by the game, or be not fully working or improperly mapped? Well, you can fix that yourself now, and right within the game.
This process creates a custom mapping file that doesn't get overwritten with subsequent game updates, and when this gets implemented in other ports, the custom mapping file will be compatible with just copy-pasting it into those ports folders.

Randomizer
Version 1.0 of randomizer is already included. Right now, that includes shuffling all empty honeycombs, notes, jinjos and jiggies amongst each other, as well as the molehills/moves among themselves.
Rando co-op works, but currently requires making a seed, saving and quitting to create a save file, then sharing that file with people.

Credits

Lead Developer:
* Malkierian

Developers:
* JeodC
* Caladius

Special thanks to the decomp and recomp teams, who have helped a lot with understanding of various parts of the codebase for this.

Download
github.com/HarbourMasters/Lighthouse/releases/tag/1.0.0

Merch
youtube.com/channel/UCIajM7KQQ8wjOJ-aMnFealQ/store
Twitter
twitter.com/snooplax

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#n64
#banjo
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New Banjo-Kazooie PC Port Randomizer (Lighthouse)

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