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Entagma | Nerd Rant 2.0 – Ep.13: Learning Houdini With Vincent Schwenk @Entagma | Uploaded 2 years ago | Updated 1 day ago
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This is a special nerd rant – just an excuse to upload well over an hour of Vinz and Mo struggling with understanding / teaching Houdini to an absolute beginner. So if you’re thinking of learning Houdini, this call where Mo introduces Vinz to the magic of Vellum might offer some hints of what to expect.

Vincent Schwenk https://vincentschwenk.de/ is an incredibly talented Designer / Art Director based in Hamburg, Germany. Keep an eye on his insta: instagram.com/vincentschwenk

00:00 - Intro
00:58 - Meet Vinz
03:30 - Setting Up Geometry
09:09 - Setting Up Vellum Cloth
12:20 - Merging Collider Geo
13:30 - Multiple Pieces Of Cloth
18:00 - Adjusting The Cloth Strips
22:15 - Randomizing Positions
25:50 - Randomizing Rotations / Orientation
28:55 - Template Point Attribute Names
30:50 - Test Running The Simulation
33:00 - Tweaking The Cloth's Distribution
42:05 - Adjusting The Collider
43:10 - Tweaking Vellum Simulation Settings
46:00 - Extruding Cloth Using Vellum Post Process
49:20 - Adjusting Collisions
53:53 - Fixing Jagged Edges
56:10 - Famous Words On Tweaking Parameters
56:53 - Randomizing The Cloth's Scale
59:56 - Adding UVs
01:04:35 - Testing Export Using Alembic
01:10:40 - Importing To C4D
01:04:35 - Splitting Our Geo For Export Using Connectivity + VEX
01:11:30 - Adjusting Houdini's Frame Rate
01:13:45 - Cleaning Up Attributes For Export
01:18:12 - Splitting / Building Hierarchy for Export Using VEX
01:24:24 - Exporting Alembic With Hierarchy
01:27:40 - Recap
01:29:40 - SideFX Labs
01:31:28 - Addendum: Splitting Geo Without VEX
Nerd Rant 2.0 – Ep.13: Learning Houdini With Vincent SchwenkHoudini: Baking Point Attributes To TexturesUnreal Engine Quickstart 10 - Raytracing SettingsNew in Houdini 18.5 Pt. 5: Scatter & Align Plus Attribute From Pieces SOPs - The New WorkflowTest Driving Houdini 19: Karma XPU, MaterialX And A Hidden GemBlender Tutorial: Connect The Dots with Geometry Nodes, The Plexus EffectNerd Rant: PythonPack Points inside Objects with Geometry NodesUnreal Engine Quickstart 03 - Setting Up The ProjectKeycap Sculptures (Disco Ball Tiling)Tying & Untying A Ribbon Knot Using Sidefxs Houdini VellumTutorial: Creating an AI Chimera Using Stable Diffusion

Nerd Rant 2.0 – Ep.13: Learning Houdini With Vincent Schwenk @Entagma

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