Uploaded May 2026 | Updated September 2026, 1 day ago
NEON WASTE: BROADCAST ZERO | Episode 1 - "The Waking"
Welcome to Kronos. 111 years after the Collapse, the city still remembers what it's lost—even when its people can't.
Five strangers wake up in the Daughters of Glass District, in one of the most exclusive hotels in the Velvet Bar District. The rooms are paid for. The amenities are complimentary. There's just one problem:
None of them remembers checking in.
Days—maybe weeks—are gone. Stripped clean from their minds like someone deleted the files. All that's left is a phone taped to their chest and a message playing on loop:
"Emma, Emma, we miss you. Please come home. Emma, Emma, the city remembers you. Please come home."
And then the glitch. The shift. The voice that shouldn't exist:
"Welcome to Broadcast Zero. You have been here before. This time will be different. Good luck."
Meet our players:
- Daze - Flesh Worker ripper doc
- Jux - Mechanomancer apostate
- Kixx - Mechanomancer and Cult of Emma devotee
- Eagle - Thespian assassin
- Sabine - Body Bag brawler from the Fighter's Pit
This is NEON WASTE: a fully original homebrew campaign set on the colony world of Kronos, where adept magic runs on obsession, corporations own your neurons, and the Architect has been watching for over a century.
System: Homebrew (inspired by Unknown Armies 2E, heavily modified)
Genre: Cyber-occult horror, corporate dystopia, memory manipulation
GM: Pagan
Content Warnings: Body horror, psychological manipulation, substance use, violence, mature themes
New episodes: Every two weeks (if life allows)
#neonwaste broadcastzero #ttrpg #actualplay #unknownarmies #cyberpunkhorror #homebrewcampaign #originalcampaign
NEON WASTE: BROADCAST ZERO | Episode 1 - "The Waking"
Welcome to Kronos. 111 years after the Collapse, the city still remembers what it's lost—even when its people can't.
Five strangers wake up in the Daughters of Glass District, in one of the most exclusive hotels in the Velvet Bar District. The rooms are paid for. The amenities are complimentary. There's just one problem:
None of them remembers checking in.
Days—maybe weeks—are gone. Stripped clean from their minds like someone deleted the files. All that's left is a phone taped to their chest and a message playing on loop:
"Emma, Emma, we miss you. Please come home. Emma, Emma, the city remembers you. Please come home."
And then the glitch. The shift. The voice that shouldn't exist:
"Welcome to Broadcast Zero. You have been here before. This time will be different. Good luck."
Meet our players:
- Daze - Flesh Worker ripper doc
- Jux - Mechanomancer apostate
- Kixx - Mechanomancer and Cult of Emma devotee
- Eagle - Thespian assassin
- Sabine - Body Bag brawler from the Fighter's Pit
This is NEON WASTE: a fully original homebrew campaign set on the colony world of Kronos, where adept magic runs on obsession, corporations own your neurons, and the Architect has been watching for over a century.
System: Homebrew (inspired by Unknown Armies 2E, heavily modified)
Genre: Cyber-occult horror, corporate dystopia, memory manipulation
GM: Pagan
Content Warnings: Body horror, psychological manipulation, substance use, violence, mature themes
New episodes: Every two weeks (if life allows)
#neonwaste broadcastzero #ttrpg #actualplay #unknownarmies #cyberpunkhorror #homebrewcampaign #originalcampaign










