Uploaded July 2020 | Updated September 2026, 11 hours ago
This clip is only to show some test renders of volumetric nebulae in Blender Cycles and Eevee. The first sequence was made in cycles which shows good details but still with more than 2000 samples a lot of noise, and render time was really long. The following sequences were rendered in Eevee with a somehow softer result, however no noise and much faster. Thanks for watching!
Credits:
USS Enterprise E (First Contact) by Michael Wiley
Music "Omega" by Scott Buckley
Rendered in Blender
This clip is only to show some test renders of volumetric nebulae in Blender Cycles and Eevee. The first sequence was made in cycles which shows good details but still with more than 2000 samples a lot of noise, and render time was really long. The following sequences were rendered in Eevee with a somehow softer result, however no noise and much faster. Thanks for watching!
Credits:
USS Enterprise E (First Contact) by Michael Wiley
Music "Omega" by Scott Buckley
Rendered in Blender


