Designing For | Napalm Man: Mega Man's Best AND Worst Robot Master Stage - Peak Design @DesigningFor | Uploaded August 2021 | Updated October 2024, 1 hour ago.
Designing For is a series which looks at a level in gaming, and analyzes a theme central to that level's design. In this episode, we look at the Mega Man series: what makes controlling it feel good, how to design a level to challenge those controls, and how one Robot Master somehow manages to embody both the best and worst of the series: Napalm Man!
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Patreon: patreon.com/designingfor
Twitter: twitter.com/Designing4Games
Discord: discord.gg/bAwJkXP
Writing/Voiceover/Script Editing/Audio Editing: Tommy Eyler/Pyrrhickong/ (youtube.com/user/pyrrhickong)
Video Editing: AuthorMan (youtube.com/user/SuperMemedude)
Designing For Channel By: Zack Frisbee/Goombachi
Intro Animation By: youtube.com/channel/UCb4-84eJw6K6Ij7EIsIBJpA
Intro Theme By: soundcloud.com/phildeejay/tracks
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Also check out our episode on the best Mario Party board and how it designs around that game's mechanics, Bowser Land: youtu.be/VQ6cW0ebsxw
Or our episode on Super Mario Bros 1-1 and how it takes all of a player's interactions into consideration through its design: youtu.be/ZQqQtiVUQY4
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The Mega Man series, including Mega Man, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5, Mega Man 6, Mega Man 7, Mega Man 8, Mega Man 11, Mega Man IV, and the Mega Man animated series are © Capcom Co. Ltd, with the animated series additionally being © Ruby-Spears Productions, Ashi Productions, and Ocean Productions
The character "Foxy" is © Scott Cawthorn an Lionsgate Games.
Shin Megami Tensei: Persona 3 is © Atlus Co., Ltd
Ninja Gaiden is © Tecmo Ltd
Double Dragon is © ARC SYSTEM WORKS
Kid Icarus and Metroid are © Nintendo Co., Ltd
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Footage Used
Sequelitis: youtu.be/8FpigqfcvlM
Mega Man 11 Torch Man: youtu.be/O2k0u0QQMBE
Designing For is a series which looks at a level in gaming, and analyzes a theme central to that level's design. In this episode, we look at the Mega Man series: what makes controlling it feel good, how to design a level to challenge those controls, and how one Robot Master somehow manages to embody both the best and worst of the series: Napalm Man!
-----------------------------------------------------------------
Patreon: patreon.com/designingfor
Twitter: twitter.com/Designing4Games
Discord: discord.gg/bAwJkXP
Writing/Voiceover/Script Editing/Audio Editing: Tommy Eyler/Pyrrhickong/ (youtube.com/user/pyrrhickong)
Video Editing: AuthorMan (youtube.com/user/SuperMemedude)
Designing For Channel By: Zack Frisbee/Goombachi
Intro Animation By: youtube.com/channel/UCb4-84eJw6K6Ij7EIsIBJpA
Intro Theme By: soundcloud.com/phildeejay/tracks
---------------------------------------------------------------------
Also check out our episode on the best Mario Party board and how it designs around that game's mechanics, Bowser Land: youtu.be/VQ6cW0ebsxw
Or our episode on Super Mario Bros 1-1 and how it takes all of a player's interactions into consideration through its design: youtu.be/ZQqQtiVUQY4
------------------------------------------------------------------------
The Mega Man series, including Mega Man, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5, Mega Man 6, Mega Man 7, Mega Man 8, Mega Man 11, Mega Man IV, and the Mega Man animated series are © Capcom Co. Ltd, with the animated series additionally being © Ruby-Spears Productions, Ashi Productions, and Ocean Productions
The character "Foxy" is © Scott Cawthorn an Lionsgate Games.
Shin Megami Tensei: Persona 3 is © Atlus Co., Ltd
Ninja Gaiden is © Tecmo Ltd
Double Dragon is © ARC SYSTEM WORKS
Kid Icarus and Metroid are © Nintendo Co., Ltd
-------------------------------------------------------------------------
Footage Used
Sequelitis: youtu.be/8FpigqfcvlM
Mega Man 11 Torch Man: youtu.be/O2k0u0QQMBE