Myst intro on Apple II (hi-res) @deater78
Myst intro on Apple II (hi-res)  @deater78
Uploaded July 2021 | Updated September 2026, 1 week ago
I do have the full Myst game implemented in Apple II 40x40 Lo-res, but everyone wants more resolution.


Here's a proof of concept of hi-res using a vector lib (this is done because hi-res images are 8K and even compressed you can't fit many in memory/disk, but vector graphics are much smaller).


More info and disk images see here: deater.net/weave/vmwprod/mist_hgr
Myst intro on Apple II (hi-res)Apple II Lores Duke Nukem1 Demake Proof-of-ConeptMousetext Floppy Disk RainPeasants Quest Cliff Climb Minigame for Apple IIapple II fake voxel proof of conceptatari 2600 myst   clock puzzle implementedFuzzball   32 Byte Apple II DemoApple II+ Another World   Arena Animations194 Frame Scroll Block Proof of Concept for Apple IIApple II Secret of Monkey Island Intro and Gameplayooze32   32-byte Apple II DemoBox Entropy   64 byte Intro for Apple II
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Myst intro on Apple II (hi-res)

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