My Gamedev Design and Planning Process @DrewConley
My Gamedev Design and Planning Process  @DrewConley
Uploaded January 2024 | Updated September 2026, 2 hours ago
Here's a rundown of how I plan out my gamedev projects. We'll talk about idea management, asset generation, and high-level technical planning.

⭐️ Get early access to my full JS Game Dev course:
drew-conley-courses.kit.com/66eb6d3ff4

💬 Discord
Need help, have a question, or want to share your game dev project?
Join our Discord here: discord.gg/umD2GRy

🎨 Get a free RPG Sprite Pack by joining our newsletter:
newsletter.gamedevshift.com

🔗 Video Links
Figma (the design application): figma.com
Ciabatta's Revenge puzzle game: drewconley.itch.io/ciabattas-revenge
Bad Ref soccer game: bluelemming.itch.io/bad-ref

Twitter:
twitter.com/drewconley13

Let's connect on LinkedIn:
linkedin.com/in/drew-conley-a7865a29
My Gamedev Design and Planning ProcessBuild an Inventory screen layout with CSS Grid (Beginner Tutorial)How to install Discord JS for Bot developmentMy gamedev process start to finish #shortsBuilding a 2D Platformer in Godot | Project Tour #1My 2023 was wild! (Dev Log)Pizza RPG Part 2: Adding Game Objects #pizzalegendsLearn Knockout.js - Part 2: Arrays and TemplatingPizza RPG Part 7 - Walls & CollisionsPizza RPG Part 8 - Behaviors & CutscenesDanger Crew TrailerSprite sheet animation tutorial with HTML and CSS
Drew Conley |

My Gamedev Design and Planning Process

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