Uploaded January 2024 | Updated September 2026, 2 hours ago
Here's a rundown of how I plan out my gamedev projects. We'll talk about idea management, asset generation, and high-level technical planning.
⭐️ Get early access to my full JS Game Dev course:
drew-conley-courses.kit.com/66eb6d3ff4
💬 Discord
Need help, have a question, or want to share your game dev project?
Join our Discord here: discord.gg/umD2GRy
🎨 Get a free RPG Sprite Pack by joining our newsletter:
newsletter.gamedevshift.com
🔗 Video Links
Figma (the design application): figma.com
Ciabatta's Revenge puzzle game: drewconley.itch.io/ciabattas-revenge
Bad Ref soccer game: bluelemming.itch.io/bad-ref
Twitter:
twitter.com/drewconley13
Let's connect on LinkedIn:
linkedin.com/in/drew-conley-a7865a29
Here's a rundown of how I plan out my gamedev projects. We'll talk about idea management, asset generation, and high-level technical planning.
⭐️ Get early access to my full JS Game Dev course:
drew-conley-courses.kit.com/66eb6d3ff4
💬 Discord
Need help, have a question, or want to share your game dev project?
Join our Discord here: discord.gg/umD2GRy
🎨 Get a free RPG Sprite Pack by joining our newsletter:
newsletter.gamedevshift.com
🔗 Video Links
Figma (the design application): figma.com
Ciabatta's Revenge puzzle game: drewconley.itch.io/ciabattas-revenge
Bad Ref soccer game: bluelemming.itch.io/bad-ref
Twitter:
twitter.com/drewconley13
Let's connect on LinkedIn:
linkedin.com/in/drew-conley-a7865a29










