Uploaded May 2026 | Updated September 2026, 2 weeks ago
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Mina the Hollower is an upcoming action-adventure game being developed and published by Yacht Club Games. It is scheduled for release on Linux, macOS, Nintendo Switch, Nintendo Switch 2, PlayStation 5, Windows, and Xbox Series X/S on May 29, 2026. The game's main character is Mina, a genius inventor and mouse who has created advances in Spark Technology. She is a Hollower, a member of a guild dedicated to studying the Earth. She wields a whip, called the Nightstar, as a weapon, allowing her to attack in four directions. Additionally, Mina can take advantage of a technique known as "Hollowing". This grants her the ability to burrow underground for a short time as a way to traverse short distances quickly and cross gaps, all while being completely invincible in the process.[1]
Alongside her whip, Mina is able to use sidearms such as hatchets and daggers, being able to hold only one at a time. Trinkets can be equipped to provide permanent boosts to her navigational and combative abilities.[1][2]
The game is in a 3/4 isometric perspective, similar to Game Boy Color games such as The Legend of Zelda: Oracle of Seasons and Oracle of Ages.[1]
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Mina the Hollower is an upcoming action-adventure game being developed and published by Yacht Club Games. It is scheduled for release on Linux, macOS, Nintendo Switch, Nintendo Switch 2, PlayStation 5, Windows, and Xbox Series X/S on May 29, 2026. The game's main character is Mina, a genius inventor and mouse who has created advances in Spark Technology. She is a Hollower, a member of a guild dedicated to studying the Earth. She wields a whip, called the Nightstar, as a weapon, allowing her to attack in four directions. Additionally, Mina can take advantage of a technique known as "Hollowing". This grants her the ability to burrow underground for a short time as a way to traverse short distances quickly and cross gaps, all while being completely invincible in the process.[1]
Alongside her whip, Mina is able to use sidearms such as hatchets and daggers, being able to hold only one at a time. Trinkets can be equipped to provide permanent boosts to her navigational and combative abilities.[1][2]
The game is in a 3/4 isometric perspective, similar to Game Boy Color games such as The Legend of Zelda: Oracle of Seasons and Oracle of Ages.[1]


![TONS OF NEW GTA 6 DETAILS! 30fps even on PS5 Pro, 80 hours of story, SO MUCH GAMEPLAY!!
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if thats what 30fps is, I think youre overdoing it big time, huh? These are the smoothest 30fps Ive ever seen in my life. Its borderline 50 at this point. mentioned the GTA 6 Netflix thing.
So I watched it in a room full of mostly non gamers and all were BLOWN AWAY. Kept saying it looked like a movie. Grand Theft Auto VI Plays Best On PS5 November 19th:
SIE and Rockstar Games work together to deliver the best experience on PS5 by leveraging its innovative features.
Since Grand Theft Auto first arrived on the original PlayStation in 1997, the series has defined generations of play. We know players are excited for Grand Theft Auto VI, which heads to the state of Leonida — home to the neon-soaked streets of Vice City and beyond, in the biggest, most expansive evolution of the series yet.
Thanks to the close partnership between Sony Interactive Entertainment and Rockstar Games, Grand Theft Auto VI will play best on PS5 by taking advantage of PS5’s immersive features to deliver a deeply engaging single-player experience when it launches on November 19.
PS5 puts you in the center of the game world with the DualSense wireless controller reacting to your actions and bringing the sights, sounds, and sensations of Jason and Lucia’s story into the palm of your hands. The controller’s haptic feedback offers responsive vibrations, while its adaptive triggers provide dynamic resistance. The controller’s integrated speaker also adds another dimension to key moments and interactions, with sound effects from the controller enhanced by haptic feedback.
And I get it, looks SENSATIONAL. Realistic graphics edit. Looks like you can store and change outfits in your car in GTA 6, in an identical manner to how it is done in RDR2.
Also the HUD design is a bit meh, It might grow on me but it feels too devoid of character in comparison to the other GTAs and RDR games Players may need to learn how to maintain a relationship for GTA 6. Digital Foundry calls GTAVI “perhaps the most impressive showcase we’ve ever seen in real time rendering”.
▪️Runs at 1440p resolution on base PS5. No FSR or other upscaling.
▪️Potentially RT shadows during cutscenes only, shadow maps in gameplay
▪️Some reflections default to SSR and cubemaps (for mirror) for performance efficiency
▪️Extremely impressed with the NPC and traffic system
▪️Rare frame rate drops
• Optional romance story between Jason & Lucia - managed by having the two spend time together outside of missions
• Ways to strengthen the relationship include going shopping, visiting hair salons & doing robberies together
• Ignoring text messages from the other may negatively affect your relationship
• When playing as one character, you can summon the other to help out I think it’s interesting that Rockstar didn’t bill it as a GTA 6 gameplay breakdown/deep dive. It was called an Extended Look, and that’s essentially what it is. My favorite moment in the GTA 6 gameplay reveal Snapmatic returns as GTA VIs Instagram social network, but Jason and Lucia apparently cannot post to it because they are fugitives and dont want to leave a digital footprint.
▪️ Doomscrolling on social media
▪️ Vertical, short-form-video-style social feeds
[STORY]
▪️ The main story can take up to 80 hours to complete, with optional goals carrying narrative ramifications, according to co-studio head Rob Nelson when he completed the game in February
▪️ This story is designed for multiple playthroughs based on your decisions.
▪️ To continue on select story missions, you may need to help fund them to gain access.
[GAMEPLAY]
▪️ Entirely reworked movement for running, jumping and climbing to feel smoother. The gameplay presentation looks akin to Naughty Dogs motion-matching tech, which is something Rockstar patented some time ago.
This was THE moment where everything clicked: The fantastic driving physics, insane visuals, the AMAZING soundtrack, dialogue, the NPCs, and SO MANY ACTIVITIES.
The most dense open world Ive ever seen. 4K uncompressed footage:
A lot of the clips shown are literally from the same missions that were included in Trailer 1/2. It’s just MORE of what we’ve already seen with actual behind the shoulder gameplay.
Honestly, it wouldn’t surprise me if we get another trailer that actually breaks down the certain mechanics and features, like RDR2 and GTA 5’s gameplay videos. Was the GTA VI reveal mid? Insane graphics and goood writing, but no definite information on new mechanics, Multiplayer, new locations but considering this is coming out in two months there is a lot left unaswered... TONS OF NEW GTA 6 DETAILS! 30fps even on PS5 Pro, 80 hours of story, SO MUCH GAMEPLAY!!](https://i.ytimg.com/vi/ivyYkQc52SY/mqdefault.jpg)





![This NEW PS5 UPDATE is...DUMB?
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Sony is releasing a new UI update for the PS5 that removes system apps from the main dashboard and reorganizes them into a cleaner structure on the top similar to PS4’s UI. A new widget for the PS5s Welcome Hub is now in beta that shows you which games are being played the most in your country!
-Select [Top 10] to see the weeks most popular games
-Select [Trending Now] to show which games and modes are surging in popularity
SOURCE:
@MysticRyan
#PS5 #PS5Pro A new PS5 feature in beta testing right now will tell you exactly how many people are playing GTA 5 and other hit games each week.
Its a rare bit of extra Steam-like transparency for a video game console. Is this a one-off experiment or will Sony go full Steam chart mode in the future? This NEW PS5 UPDATE is...DUMB?](https://i.ytimg.com/vi/kcPII2JPD64/mqdefault.jpg)
![Xbox FAILED BADLY! ZERO Game Sales EVEN ON PS5?
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My takeaway from this is that you make online MP Xbox-PS crossplatform, but almost everything else you make exclusive as its probably not worth the brand damage for 5 million sales across 11+ games New analysis states Xbox has generated over $660 million in revenue by releasing their titles on PS5, with Forza Horizon 5 selling the most copies
[via Alinea Analytics] Xbox Earning Results FY26 Q3 (Jan - March 2026)
- Xbox content and services revenue down 5%
- Xbox hardware revenue down 33%
So they went multiplat and are still down across the board lol Microsoft CEO Satya Nadella just commented about winning back consumers across Windows, Xbox, and more:
When it comes to our consumer business, were doing the foundational work required to win back fans and strengthen engagement across Windows, Xbox, Bing, and Edge. In the near term we are focused on fundamentals, prioritizing quality and serving our core users better. You see this in the work underway across our consumer products. With Windows, we recently announced performance improvements for lower memory devices, streamlined the Windows Update experience, and brought back focus to core features and fundamentals that matter most to our customers. And you also see this in Xbox, where the team is recommitting to our core fans and players and shaping the future of play. Last weeks Game Pass changes are one example of how we are staying responsive to customer feedback. Monthly Active Windows devices surpassed 1.6 billion... Bing monthly active users reached 1 billion for the first time. According to Chris Dring, the Circana Q1 2026 consumer survey found that the number one reason people buy consoles is for their EXCLUSIVES.
We set new records for monthly Xbox active users in the quarter, as well as game streaming hours. In Microsoft 365 Consumer we have nearly 95 million subscribers. Xbox FAILED BADLY! ZERO Game Sales EVEN ON PS5?](https://i.ytimg.com/vi/kjQYvIAR22M/mqdefault.jpg)
