Case | Musician Analyzes Hotline Miami Music — Flatline @CaseJackal | Uploaded 1 year ago | Updated 3 hours ago
Case listens to and analyzes Flatline from the hotline miami soundtrack.
Recorded live on twitch.
submit songs at https://case.dog/vgm/
catch this live at https://case.dog/stream/
___
more at https://case.dog/
Keep the music coming: patreon.com/caseJackal
Download Music: https://case.dog/music
Twitter: twitter.com/caseJackal
Facebook: facebook.com/caseJackal
Discord Chat: https://case.dog/discord
Adagio Teas: https://case.dog/teas
Hotline Miami is a top-down shooter video game developed by Dennaton Games and published by Devolver Digital for Microsoft Windows. It was by Jonatan Söderström and Dennis Wedin.
Set in 1989 Miami, the game revolves primarily around an unnamed silent protagonist—dubbed "Jacket" by fans—who has been receiving coded messages on his answering machine instructing him to commit massacres against the local Russian mafia. The game blends top-down perspective with stealth, extreme violence and surreal storytelling, along with a soundtrack and visuals inspired by 1980s culture. The game's lead narrative influence was David Lynch, while another notable influence came from the 2011 film Drive for the game's minimalist plot, use of dialogue, portrayal of violence and musical style. The 2006 documentary Cocaine Cowboys influenced the game's setting, and Half-Life series protagonist Gordon Freeman influenced Jacket's lack of voice.
Case listens to and analyzes Flatline from the hotline miami soundtrack.
Recorded live on twitch.
submit songs at https://case.dog/vgm/
catch this live at https://case.dog/stream/
___
more at https://case.dog/
Keep the music coming: patreon.com/caseJackal
Download Music: https://case.dog/music
Twitter: twitter.com/caseJackal
Facebook: facebook.com/caseJackal
Discord Chat: https://case.dog/discord
Adagio Teas: https://case.dog/teas
Hotline Miami is a top-down shooter video game developed by Dennaton Games and published by Devolver Digital for Microsoft Windows. It was by Jonatan Söderström and Dennis Wedin.
Set in 1989 Miami, the game revolves primarily around an unnamed silent protagonist—dubbed "Jacket" by fans—who has been receiving coded messages on his answering machine instructing him to commit massacres against the local Russian mafia. The game blends top-down perspective with stealth, extreme violence and surreal storytelling, along with a soundtrack and visuals inspired by 1980s culture. The game's lead narrative influence was David Lynch, while another notable influence came from the 2011 film Drive for the game's minimalist plot, use of dialogue, portrayal of violence and musical style. The 2006 documentary Cocaine Cowboys influenced the game's setting, and Half-Life series protagonist Gordon Freeman influenced Jacket's lack of voice.