MusicalWolfe | MusicalWolfe - Picking it Up (8-Bit Originals 140BPM) @MusicalWolfe | Uploaded August 2011 | Updated October 2024, 1 hour ago.
Next Song: youtube.com/watch?v=uTFlZ-6D3k0&list=PLF6F4B2CF24EFB199&index=2
MP3 Download:
dl.dropbox.com/u/2282688/yt/songs/8BitOriginals/Picking%20it%20Up%20%28140BPM%29.mp3
The number in each song title is its speed in beats per minute.
This album is meant as background for an 8-bit game such as Breakout or Tetris. On each beat, the active block drops a space. Each time a level is cleared, the game goes to the next song and increases in speed. The soundtrack starts off simple and slow at 120BPM; by 160BPM it's lively and steady, and at 220BPM it's all but a craze of notes. When the last song is cleared, the entire soundtrack loops and the blocks fall twice per beat.
Created in Garage Band with the Magical 8-Bit Plug plugin.
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LICENSE AND REUSE:
8-Bit Originals are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License:
creativecommons.org/licenses/by-nc/4.0
Next Song: youtube.com/watch?v=uTFlZ-6D3k0&list=PLF6F4B2CF24EFB199&index=2
MP3 Download:
dl.dropbox.com/u/2282688/yt/songs/8BitOriginals/Picking%20it%20Up%20%28140BPM%29.mp3
The number in each song title is its speed in beats per minute.
This album is meant as background for an 8-bit game such as Breakout or Tetris. On each beat, the active block drops a space. Each time a level is cleared, the game goes to the next song and increases in speed. The soundtrack starts off simple and slow at 120BPM; by 160BPM it's lively and steady, and at 220BPM it's all but a craze of notes. When the last song is cleared, the entire soundtrack loops and the blocks fall twice per beat.
Created in Garage Band with the Magical 8-Bit Plug plugin.
---------------------------------------------------------------------------
LICENSE AND REUSE:
8-Bit Originals are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License:
creativecommons.org/licenses/by-nc/4.0