Uploaded November 2025 | Updated September 2026, 1 week ago
This fighter got some moxie, and he's ready to show it!
The download page: nexusmods.com/megamanxdiveoffline/mods/444
RXD Modding Discord server: discord.gg/dive
1. Mega Moxie - Pose to recover HP by 35% of Attack and enter Moxie Status. You are invulnerable during this. This Skill cannot be leveled up.
-Moxie Status will increase your Attack and Speed by 30%.
-Moxie Status will also allow Water Balloons to be released upon using your Weapon, dealing 25% damage and slowing targets by 17.5%, up to 4 stacks. The Balloons will take on your Weapon's properties and have a 3 second cooldown.
-You can increase the Attack boost by 50% (1* Chip Offense Moxie), increase the heal by 30% and gain a shield that protects up to 102% of damage while losing the Speed increase (1* Chip Defense Moxie), or gain a 118% Crit Rate and Crit Damage while your healing is reduced by 150% (4* Chip Ultimate Moxie).
-Water Balloons’ cooldown can be reduced to 2 seconds. Hitting with Moxie Mark or Moxie Barrage can reduce Mega Moxie's cooldown by 1.5 seconds (this can be triggered again after a 2 second cooldown). You also gain a Healing Enhancement Status, improving all heals by 50% when in Moxie Status. (5* DNA Master of Moxie (Ver. K))
-You can reduce the preparation time of Mega Moxie by up to 30%, increase the Water Balloons’ Slow effect by 30%, and increase the number of Balloons being fired to 3. (Card: Mega Moxie)
2. Moxie Punch - Deliver a Moxie filled punch that deals 181.61% damage. Can be charged to deal at maximum 2.5x more damage.
-In Moxie Status, this Skill becomes Moxie Punch M and now max charge will deal 4x damage and has a chance to leave behind a Moxie Mark that deals 65% damage for 3 seconds.
-Increase the damage rate by 15% (2* Chip Moxie increase) or reduce the charge time by 25% (2* Chip Accelerate Moxie).
-Moxie Punch can be changed to Moxie Barrage, which deals 60% less damage than MP. Moxie Status will change this Skill to Moxie Barrage M and will increase its rate of fire and damage by 35%, but it won’t produce a Moxie Mark and cooldown is increased by 50%. (5* Chip Moxie Barrage)
-You won’t take damage during Moxie Punch/M. (4* Born Lucky)
-Using Mega Moxie will make Moxie Punch/Barrage usable again, and can be done again after a 5 second cooldown. (5* The World is My Friend (Ver. K))
-Hitting a target with Moxie Punch/Barrage will lower its Defense by 25% and heal you by 21% of your Attack. Can be triggered again after a 6 second cooldown. (3* DNA Fist of Rapids)
-Moxie Mark's rate of fire can be increased by 50%. (5* DNA Master of Moxie (Ver.K))
3. Buffs - Speed is permanently increased by 15% and you're immune to most terrain damage. (0* Friendship Moxie)
-Gain an 7% Attack Buff every 7 seconds, up to 12 stacks. (0* Moximous)
-Dodge is increased by 20%. If you take damage, a Water Balloon will fire at the nearest target, dealing 45% damage and slows them, with a 2 second cooldown. (4* Born Lucky)
-Moximous's activation time can be reduced by 20% and its max stacks can be increased by 2. Friendship Moxie's Speed increase can be further increased by 25%. (5* The World is My Friend (Ver. K))
4. Damage modification - When equipped with a Melee, Sprayer, or Launcher, damage dealt increases by 25% and damage taken is reduced by 20%. (3* Moximous Mastery (Ver.K))
-Moximous Mastery’s effect can be further increased by up to 25%. (Card: Moximous K)
-Damage is increased by 20% towards slowed targets, and you’re fully immune to being Burned/Poisoned and Chilled/Slowed. (1* DNA Courage (Ver. K))
-Cards will increase damage dealt by up to 12% towards Slowed targets (Mega Moxie) and will reduce damage taken by up to 14.99% (Moximous K).
5. Misc. - Using your 1st Active Skill will fire two Water Spouts forward and back that deal 110% damage each. If you do this with Moximous K, a third spout will be added, the damage will be doubled, and will bounce up to 7 times off terrain. Can be triggered again after 7 seconds. Cannot be activated twice in two different slots. (rDNA 4 and 5 Gift of Moxie (Ver. K))
-Your Double Jump can become a short but fast multidirectional flight whilst holding the Jump Button. (5* Card Moximous K)
-Moximous K is the second smallest character in the game behind Servbot. As a result, the Water Balloon from 4* Born Lucky will hit nothing if you’re standing on the ground.
rDNA will focus on Sprayer/Melee/Launcher Amp/Adapts, Special Attacks on Defocused/Defense Reduced/Slowed Targets, ML Double Amps/Adapts, and Thorough Prep Amps.
This fighter got some moxie, and he's ready to show it!
The download page: nexusmods.com/megamanxdiveoffline/mods/444
RXD Modding Discord server: discord.gg/dive
1. Mega Moxie - Pose to recover HP by 35% of Attack and enter Moxie Status. You are invulnerable during this. This Skill cannot be leveled up.
-Moxie Status will increase your Attack and Speed by 30%.
-Moxie Status will also allow Water Balloons to be released upon using your Weapon, dealing 25% damage and slowing targets by 17.5%, up to 4 stacks. The Balloons will take on your Weapon's properties and have a 3 second cooldown.
-You can increase the Attack boost by 50% (1* Chip Offense Moxie), increase the heal by 30% and gain a shield that protects up to 102% of damage while losing the Speed increase (1* Chip Defense Moxie), or gain a 118% Crit Rate and Crit Damage while your healing is reduced by 150% (4* Chip Ultimate Moxie).
-Water Balloons’ cooldown can be reduced to 2 seconds. Hitting with Moxie Mark or Moxie Barrage can reduce Mega Moxie's cooldown by 1.5 seconds (this can be triggered again after a 2 second cooldown). You also gain a Healing Enhancement Status, improving all heals by 50% when in Moxie Status. (5* DNA Master of Moxie (Ver. K))
-You can reduce the preparation time of Mega Moxie by up to 30%, increase the Water Balloons’ Slow effect by 30%, and increase the number of Balloons being fired to 3. (Card: Mega Moxie)
2. Moxie Punch - Deliver a Moxie filled punch that deals 181.61% damage. Can be charged to deal at maximum 2.5x more damage.
-In Moxie Status, this Skill becomes Moxie Punch M and now max charge will deal 4x damage and has a chance to leave behind a Moxie Mark that deals 65% damage for 3 seconds.
-Increase the damage rate by 15% (2* Chip Moxie increase) or reduce the charge time by 25% (2* Chip Accelerate Moxie).
-Moxie Punch can be changed to Moxie Barrage, which deals 60% less damage than MP. Moxie Status will change this Skill to Moxie Barrage M and will increase its rate of fire and damage by 35%, but it won’t produce a Moxie Mark and cooldown is increased by 50%. (5* Chip Moxie Barrage)
-You won’t take damage during Moxie Punch/M. (4* Born Lucky)
-Using Mega Moxie will make Moxie Punch/Barrage usable again, and can be done again after a 5 second cooldown. (5* The World is My Friend (Ver. K))
-Hitting a target with Moxie Punch/Barrage will lower its Defense by 25% and heal you by 21% of your Attack. Can be triggered again after a 6 second cooldown. (3* DNA Fist of Rapids)
-Moxie Mark's rate of fire can be increased by 50%. (5* DNA Master of Moxie (Ver.K))
3. Buffs - Speed is permanently increased by 15% and you're immune to most terrain damage. (0* Friendship Moxie)
-Gain an 7% Attack Buff every 7 seconds, up to 12 stacks. (0* Moximous)
-Dodge is increased by 20%. If you take damage, a Water Balloon will fire at the nearest target, dealing 45% damage and slows them, with a 2 second cooldown. (4* Born Lucky)
-Moximous's activation time can be reduced by 20% and its max stacks can be increased by 2. Friendship Moxie's Speed increase can be further increased by 25%. (5* The World is My Friend (Ver. K))
4. Damage modification - When equipped with a Melee, Sprayer, or Launcher, damage dealt increases by 25% and damage taken is reduced by 20%. (3* Moximous Mastery (Ver.K))
-Moximous Mastery’s effect can be further increased by up to 25%. (Card: Moximous K)
-Damage is increased by 20% towards slowed targets, and you’re fully immune to being Burned/Poisoned and Chilled/Slowed. (1* DNA Courage (Ver. K))
-Cards will increase damage dealt by up to 12% towards Slowed targets (Mega Moxie) and will reduce damage taken by up to 14.99% (Moximous K).
5. Misc. - Using your 1st Active Skill will fire two Water Spouts forward and back that deal 110% damage each. If you do this with Moximous K, a third spout will be added, the damage will be doubled, and will bounce up to 7 times off terrain. Can be triggered again after 7 seconds. Cannot be activated twice in two different slots. (rDNA 4 and 5 Gift of Moxie (Ver. K))
-Your Double Jump can become a short but fast multidirectional flight whilst holding the Jump Button. (5* Card Moximous K)
-Moximous K is the second smallest character in the game behind Servbot. As a result, the Water Balloon from 4* Born Lucky will hit nothing if you’re standing on the ground.
rDNA will focus on Sprayer/Melee/Launcher Amp/Adapts, Special Attacks on Defocused/Defense Reduced/Slowed Targets, ML Double Amps/Adapts, and Thorough Prep Amps.






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